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https://github.com/TorqueGameEngines/Torque3D.git
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allow relwdebug leak tracing
use TORQUE_ENABLE_ASSERTS, not just DEBUG for a filter
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parent
e2faa8c49c
commit
c160401c72
1 changed files with 2 additions and 2 deletions
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@ -231,7 +231,7 @@ S32 TorqueMain(S32 argc, const char **argv)
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// argv = argvFake;
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// }
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#if defined( TORQUE_DEBUG ) && !defined(TORQUE_DISABLE_MEMORY_MANAGER)
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#if defined( TORQUE_ENABLE_ASSERTS ) && !defined(TORQUE_DISABLE_MEMORY_MANAGER)
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Memory::init();
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#endif
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@ -258,7 +258,7 @@ S32 TorqueMain(S32 argc, const char **argv)
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#if defined( TORQUE_DEBUG ) && !defined( TORQUE_DISABLE_MEMORY_MANAGER )
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#if defined( TORQUE_ENABLE_ASSERTS ) && !defined( TORQUE_DISABLE_MEMORY_MANAGER )
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Memory::shutdown();
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#endif
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