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https://github.com/TorqueGameEngines/Torque3D.git
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hook PrototypeClass(%objectName) on up to inspector
fix dialog close, fix dynamic variable gui element alignment
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3 changed files with 18 additions and 7 deletions
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@ -300,7 +300,7 @@ class SimObject: public ConsoleObject, public TamlCallbacks
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SimObject* nextIdObject;
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StringTableEntry mInheritFrom;
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bool mPrototype;
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/// SimGroup we're contained in, if any.
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SimGroup* mGroup;
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@ -388,7 +388,7 @@ class SimObject: public ConsoleObject, public TamlCallbacks
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public:
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inline void setProgenitorFile(const char* pFile) { mProgenitorFile = StringTable->insert(pFile); }
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inline StringTableEntry getProgenitorFile(void) const { return mProgenitorFile; }
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static bool _doPrototype(void* object, const char* index, const char* data);
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protected:
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/// Taml callbacks.
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virtual void onTamlPreWrite(void) {}
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