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updated empty template with stray script files from devhead that had yet to be converted
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16 changed files with 285 additions and 254 deletions
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@ -120,6 +120,9 @@ function initializeWorldEditor()
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EVisibility.addOption( "AL: Light Specular Viz", "$AL_LightSpecularVisualizeVar", "toggleLightSpecularViz" );
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EVisibility.addOption( "AL: Normals Viz", "$AL_NormalsVisualizeVar", "toggleNormalsViz" );
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EVisibility.addOption( "AL: Depth Viz", "$AL_DepthVisualizeVar", "toggleDepthViz" );
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EVisibility.addOption( "AL: Color Buffer", "$AL_ColorBufferShaderVar", "toggleColorBufferViz" );
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EVisibility.addOption( "AL: Spec Map", "$AL_SpecMapShaderVar", "toggleSpecMapViz");
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EVisibility.addOption( "AL: Backbuffer", "$AL_BackbufferVisualizeVar", "toggleBackbufferViz" );
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EVisibility.addOption( "AL: Glow Buffer", "$AL_GlowVisualizeVar", "toggleGlowViz" );
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EVisibility.addOption( "AL: PSSM Cascade Viz", "$AL::PSSMDebugRender", "" );
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EVisibility.addOption( "Frustum Lock", "$Scene::lockCull", "" );
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@ -244,6 +244,8 @@ function EditorSaveMissionMenu()
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function EditorSaveMission()
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{
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// just save the mission without renaming it
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// first check for dirty and read-only files:
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if((EWorldEditor.isDirty || ETerrainEditor.isMissionDirty) && !isWriteableFileName($Server::MissionFile))
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{
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