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Updated move folder behavior to better update the module and asset databases of changes
added dynamic reload on editor profiles when the theme is changed via editor Adjusted direct filename fields to just be hidden, not disabled(avoids breaking legacy content) Added ability to update asset references in a given folder path Added WIP ability to scan for and update module dependencies
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8 changed files with 130 additions and 16 deletions
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@ -171,10 +171,8 @@ void TSStatic::initPersistFields()
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&TSStatic::_setShapeAsset, &defaultProtectedGetFn,
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"The source shape asset.");
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#ifdef TORQUE_ALLOW_DIRECT_FILENAMES
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addField("shapeName", TypeShapeFilename, Offset( mShapeName, TSStatic ),
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"%Path and filename of the model file (.DTS, .DAE) to use for this TSStatic." );
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#endif
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"%Path and filename of the model file (.DTS, .DAE) to use for this TSStatic.", AbstractClassRep::FieldFlags::FIELD_HideInInspectors );
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addProtectedField( "skin", TypeRealString, Offset( mAppliedSkinName, TSStatic ), &_setFieldSkin, &_getFieldSkin,
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"@brief The skin applied to the shape.\n\n"
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