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Reduce innecesary changes on Render Target textures.
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7 changed files with 29 additions and 9 deletions
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@ -259,6 +259,7 @@ protected:
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GFXTextureTargetRef mTarget;
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U32 mTexSize;
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GFXTexHandle mShadowMapTex;
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GFXTexHandle mShadowMapDepth;
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// The light we are rendering.
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LightInfo *mLight;
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