mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-28 11:03:49 +00:00
separate testing environment
-Separate main for running unit tests -Move unit tests into testing folder
This commit is contained in:
parent
2e8f5795fa
commit
c09f79d199
265 changed files with 84537 additions and 334 deletions
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@ -1,70 +0,0 @@
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//-----------------------------------------------------------------------------
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// Copyright (c) 2014 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
|
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
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// sell copies of the Software, and to permit persons to whom the Software is
|
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifdef TORQUE_TESTS_ENABLED
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#include "testing/unitTesting.h"
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#include "platform/threads/mutex.h"
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#include "platform/threads/thread.h"
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TEST(Mutex, BasicSynchronization)
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{
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// We test various scenarios wrt to locking and unlocking, in a single
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// thread, just to make sure our basic primitives are working in the
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// most basic case.
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void *mutex1 = Mutex::createMutex();
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EXPECT_TRUE(mutex1 != NULL)
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<< "First Mutex::createMutex call failed - that's pretty bad!";
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// This mutex is intentionally unused.
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void *mutex2 = Mutex::createMutex();
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EXPECT_TRUE(mutex2 != NULL)
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<< "Second Mutex::createMutex call failed - that's pretty bad, too!";
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EXPECT_TRUE(Mutex::lockMutex(mutex1, false))
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<< "Nonblocking call to brand new mutex failed - should not be.";
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EXPECT_TRUE(Mutex::lockMutex(mutex1, true))
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<< "Failed relocking a mutex from the same thread - should be able to do this.";
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// Try to acquire the mutex from another thread.
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struct thread
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{
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static void body(void* mutex)
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{
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// We should not be able to lock the mutex from a separate thread, but
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// we don't want to block either.
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EXPECT_FALSE(Mutex::lockMutex(mutex, false));
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}
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};
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Thread thread(&thread::body, mutex1);
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thread.start();
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thread.join();
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// Unlock & kill mutex 1
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Mutex::unlockMutex(mutex1);
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Mutex::unlockMutex(mutex1);
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Mutex::destroyMutex(mutex1);
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// Kill mutex2, which was never touched.
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Mutex::destroyMutex(mutex2);
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}
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#endif
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//-----------------------------------------------------------------------------
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// Copyright (c) 2014 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifdef TORQUE_TESTS_ENABLED
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#include "testing/unitTesting.h"
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#include "platform/threads/semaphore.h"
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#include "platform/threads/thread.h"
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TEST(Semaphore, BasicSynchronization)
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{
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Semaphore *sem1 = new Semaphore(1);
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Semaphore *sem2 = new Semaphore(1);
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// Test that we can do non-blocking acquires that succeed.
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EXPECT_TRUE(sem1->acquire(false))
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<< "Should succeed at acquiring a new semaphore with count 1.";
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EXPECT_TRUE(sem2->acquire(false))
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<< "This one should succeed too, see previous test.";
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// Test that we can do non-blocking acquires that fail.
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EXPECT_FALSE(sem1->acquire(false))
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<< "Should failed, as we've already got the sem.";
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sem1->release();
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EXPECT_FALSE(sem2->acquire(false))
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<< "Should also fail.";
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sem2->release();
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// Test that we can do blocking acquires that succeed.
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EXPECT_TRUE(sem1->acquire(true))
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<< "Should succeed as we just released.";
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EXPECT_TRUE(sem2->acquire(true))
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<< "Should succeed as we just released.";
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// Clean up.
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delete sem1;
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delete sem2;
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}
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TEST(Semaphore, MultiThreadSynchronization)
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{
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Semaphore semaphore(1);
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struct thread
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{
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// Try to acquire the semaphore from another thread.
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static void body1(void* sem)
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{
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Semaphore *semaphore = reinterpret_cast<Semaphore*>(sem);
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EXPECT_TRUE(semaphore->acquire(true));
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// Note that this semaphore is never released. Bad programmer!
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}
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// One more acquisition should fail!
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static void body2(void* sem)
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{
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Semaphore *semaphore = reinterpret_cast<Semaphore*>(sem);
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EXPECT_FALSE(semaphore->acquire(false));
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}
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};
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Thread thread1(&thread::body1, &semaphore);
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EXPECT_TRUE(semaphore.acquire(true));
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thread1.start();
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semaphore.release();
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thread1.join();
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Thread thread2(&thread::body2, &semaphore);
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thread2.start();
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thread2.join();
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}
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#endif
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@ -1,121 +0,0 @@
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//-----------------------------------------------------------------------------
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// Copyright (c) 2014 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
|
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// deal in the Software without restriction, including without limitation the
|
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
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// sell copies of the Software, and to permit persons to whom the Software is
|
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifdef TORQUE_TESTS_ENABLED
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#include "testing/unitTesting.h"
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#include "platform/threads/threadPool.h"
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#include "console/console.h"
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#include "core/util/tVector.h"
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FIXTURE(ThreadPool)
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{
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public:
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// Represents a single unit of work. In this test we just set an element in
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// a result vector.
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struct TestItem : public ThreadPool::WorkItem
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{
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U32 mIndex;
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Vector<U32>& mResults;
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TestItem(U32 index, Vector<U32>& results)
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: mIndex(index), mResults(results) {}
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protected:
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virtual void execute()
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{
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mResults[mIndex] = mIndex;
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}
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};
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// A worker that delays for some time. We'll use this to test the ThreadPool's
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// synchronous and asynchronous operations.
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struct DelayItem : public ThreadPool::WorkItem
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{
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U32 ms;
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DelayItem(U32 _ms) : ms(_ms) {}
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protected:
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virtual void execute()
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{
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Platform::sleep(ms);
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}
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};
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};
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TEST_FIX(ThreadPool, BasicAPI)
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{
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// Construct the vector of results from the work items.
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const U32 numItems = 100;
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Vector<U32> results(__FILE__, __LINE__);
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results.setSize(numItems);
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for (U32 i = 0; i < numItems; i++)
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results[i] = U32(-1);
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// Launch the work items.
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ThreadPool* pool = &ThreadPool::GLOBAL();
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for (U32 i = 0; i < numItems; i++)
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{
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ThreadSafeRef<TestItem> item(new TestItem(i, results));
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pool->queueWorkItem(item);
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}
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pool->waitForAllItems();
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// Verify.
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for (U32 i = 0; i < numItems; i++)
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EXPECT_EQ(results[i], i) << "result mismatch";
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results.clear();
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}
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TEST_FIX(ThreadPool, Asynchronous)
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{
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const U32 delay = 500; //ms
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// Launch a single delaying work item.
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ThreadPool* pool = &ThreadPool::GLOBAL();
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ThreadSafeRef<DelayItem> item(new DelayItem(delay));
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pool->queueWorkItem(item);
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// The thread should not yet be finished.
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EXPECT_EQ(false, item->hasExecuted());
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// Wait til the item should have completed.
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Platform::sleep(delay * 2);
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EXPECT_EQ(true, item->hasExecuted());
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}
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TEST_FIX(ThreadPool, Synchronous)
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{
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const U32 delay = 500; //ms
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// Launch a single delaying work item.
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ThreadPool* pool = &ThreadPool::GLOBAL();
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ThreadSafeRef<DelayItem> item(new DelayItem(delay));
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pool->queueWorkItem(item);
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// Wait for the item to complete.
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pool->waitForAllItems();
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EXPECT_EQ(true, item->hasExecuted());
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}
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#endif
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//-----------------------------------------------------------------------------
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// Copyright (c) 2014 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifdef TORQUE_TESTS_ENABLED
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#include "testing/unitTesting.h"
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#include "platform/threads/threadSafeDeque.h"
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#include "platform/threads/thread.h"
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#include "core/util/tVector.h"
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#include "console/console.h"
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FIXTURE(ThreadSafeDeque)
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{
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public:
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// Used by the concurrent test.
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struct Value : public ThreadSafeRefCount<Value>
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{
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U32 mIndex;
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U32 mTick;
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Value() {}
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Value(U32 index, U32 tick)
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: mIndex(index), mTick(tick) {}
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};
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typedef ThreadSafeRef<Value> ValueRef;
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struct Deque : public ThreadSafeDeque<ValueRef>
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{
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typedef ThreadSafeDeque<ValueRef> Parent;
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U32 mPushIndex;
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U32 mPopIndex;
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Deque()
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: mPushIndex(0), mPopIndex(0) {}
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void pushBack(const ValueRef& value)
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{
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EXPECT_EQ(value->mIndex, mPushIndex) << "index out of line";
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mPushIndex++;
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Parent::pushBack(value);
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}
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bool tryPopFront(ValueRef& outValue)
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{
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if(Parent::tryPopFront(outValue))
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{
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EXPECT_EQ(outValue->mIndex, mPopIndex) << "index out of line";
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mPopIndex++;
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return true;
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}
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else
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return false;
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}
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};
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struct ProducerThread : public Thread
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{
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Vector<U32>& mValues;
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Deque& mDeque;
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ProducerThread(Vector<U32>& values, Deque& deque)
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: mValues(values), mDeque(deque) {}
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virtual void run(void*)
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{
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for(U32 i = 0; i < mValues.size(); i++)
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{
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U32 tick = Platform::getRealMilliseconds();
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mValues[i] = tick;
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ValueRef val = new Value(i, tick);
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mDeque.pushBack(val);
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}
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}
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};
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struct ConsumerThread : public Thread
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{
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Vector<U32>& mValues;
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Deque& mDeque;
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ConsumerThread(Vector<U32>& values, Deque& deque)
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: mValues(values), mDeque(deque) {}
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virtual void run(void*)
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{
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S32 timeOut = mValues.size() * 32;
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U32 endTime = Platform::getRealMilliseconds() + timeOut;
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for (U32 i = 0; i < mValues.size(); i++)
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{
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ValueRef value;
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bool timedOut = false;
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while (!mDeque.tryPopFront(value))
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{
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if (timeOut && Platform::getRealMilliseconds() >= endTime)
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{
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timedOut = true;
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break;
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}
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};
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ASSERT_FALSE(timedOut)
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<< "consumer thread timed out!";
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if (timedOut) return;
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EXPECT_EQ(i, value->mIndex);
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EXPECT_EQ(value->mTick, mValues[i]);
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}
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}
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};
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};
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// Test deque without concurrency.
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TEST_FIX(ThreadSafeDeque, PopFront)
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{
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ThreadSafeDeque<char> deque;
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String str = "teststring";
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for(U32 i = 0; i < str.length(); i++)
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deque.pushBack(str[i]);
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EXPECT_FALSE(deque.isEmpty());
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char ch;
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for(U32 i = 0; i < str.length(); i++)
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{
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EXPECT_TRUE(deque.tryPopFront(ch));
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EXPECT_EQ(str[i], ch);
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}
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ASSERT_TRUE(deque.isEmpty());
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}
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TEST_FIX(ThreadSafeDeque, PopBack)
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{
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ThreadSafeDeque<char> deque;
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String str = "teststring";
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const char* p1 = str.c_str() + 4;
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const char* p2 = p1 + 1;
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while(*p2)
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{
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deque.pushFront(*p1);
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deque.pushBack(*p2);
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--p1;
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++p2;
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}
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char ch;
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for(S32 i = str.length()-1; i >= 0; i--)
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{
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EXPECT_TRUE(deque.tryPopBack(ch));
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EXPECT_EQ(str[i], ch);
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}
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ASSERT_TRUE(deque.isEmpty());
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}
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// Test deque in a concurrent setting.
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// Test many items in a row
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TEST_FIX(ThreadSafeDeque, Concurrent1)
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{
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const U32 NumValues = 100;
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Deque mDeque;
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Vector<U32> mValues;
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mValues.setSize(NumValues);
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ProducerThread pThread(mValues, mDeque);
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ConsumerThread cThread(mValues, mDeque);
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pThread.start();
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cThread.start();
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pThread.join();
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cThread.join();
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mValues.clear();
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};
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/*
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// Test a few items many times to catch any race-condition in start-up
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TEST_FIX(ThreadSafeDeque, Concurrent2)
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{
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for (int i = 0; i < 10000; ++i)
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{
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Deque mDeque;
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Vector<U32> mValues;
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mValues.setSize(5);
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ProducerThread pThread(mValues, mDeque);
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ConsumerThread cThread(mValues, mDeque);
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cThread.start();
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pThread.start();
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pThread.join();
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||||
cThread.join();
|
||||
|
||||
mValues.clear();
|
||||
if (::testing::Test::HasFailure()) break;
|
||||
}
|
||||
};
|
||||
*/
|
||||
#endif
|
||||
|
|
@ -1,146 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2014 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifdef TORQUE_TESTS_ENABLED
|
||||
#include "testing/unitTesting.h"
|
||||
#include "platform/threads/threadSafePriorityQueue.h"
|
||||
#include "platform/threads/thread.h"
|
||||
#include "core/util/tVector.h"
|
||||
#include "console/console.h"
|
||||
|
||||
// Test queue without concurrency.
|
||||
TEST(ThreadSafePriorityQueue, Serial)
|
||||
{
|
||||
const U32 min = 0;
|
||||
const U32 max = 9;
|
||||
const U32 len = 11;
|
||||
|
||||
U32 indices[len] = { 2, 7, 4, 6, 1, 5, 3, 8, 6, 9, 0};
|
||||
F32 priorities[len] = {0.2f, 0.7f, 0.4f, 0.6f, 0.1f, 0.5f, 0.3f, 0.8f, 0.6f, 0.9f, 0.0f};
|
||||
|
||||
ThreadSafePriorityQueue<U32, F32, true> minQueue;
|
||||
ThreadSafePriorityQueue<U32, F32, false> maxQueue;
|
||||
|
||||
for(U32 i = 0; i < len; i++)
|
||||
{
|
||||
minQueue.insert(priorities[i], indices[i]);
|
||||
maxQueue.insert(priorities[i], indices[i]);
|
||||
}
|
||||
|
||||
EXPECT_FALSE(minQueue.isEmpty());
|
||||
EXPECT_FALSE(maxQueue.isEmpty());
|
||||
|
||||
U32 index = min;
|
||||
for(U32 i = 0; i < len; i++)
|
||||
{
|
||||
U32 popped;
|
||||
EXPECT_TRUE(minQueue.takeNext(popped))
|
||||
<< "Failed to pop element from minQueue";
|
||||
EXPECT_LE(index, popped)
|
||||
<< "Element from minQueue was not in sort order";
|
||||
index = popped;
|
||||
}
|
||||
|
||||
index = max;
|
||||
for(U32 i = 0; i < len; i++)
|
||||
{
|
||||
U32 popped;
|
||||
EXPECT_TRUE(maxQueue.takeNext(popped))
|
||||
<< "Failed to pop element from maxQueue";
|
||||
EXPECT_GE(index, popped)
|
||||
<< "Element from maxQueue was not in sort order";
|
||||
index = popped;
|
||||
}
|
||||
}
|
||||
|
||||
// Test queue with concurrency.
|
||||
TEST(ThreadSafePriorityQueue, Concurrent)
|
||||
{
|
||||
#define MIN 0
|
||||
#define MAX 9
|
||||
#define LEN 11
|
||||
|
||||
typedef ThreadSafePriorityQueue<U32, F32, true> MinQueue;
|
||||
typedef ThreadSafePriorityQueue<U32, F32, false> MaxQueue;
|
||||
|
||||
struct ProducerThread : public Thread
|
||||
{
|
||||
MinQueue& minQueue;
|
||||
MaxQueue& maxQueue;
|
||||
ProducerThread(MinQueue& min, MaxQueue& max)
|
||||
: minQueue(min), maxQueue(max) {}
|
||||
|
||||
virtual void run(void*)
|
||||
{
|
||||
U32 indices[LEN] = { 2, 7, 4, 6, 1, 5, 3, 8, 6, 9, 0};
|
||||
F32 priorities[LEN] = {0.2f, 0.7f, 0.4f, 0.6f, 0.1f, 0.5f, 0.3f, 0.8f, 0.6f, 0.9f, 0.0f};
|
||||
|
||||
for(U32 i = 0; i < LEN; i++)
|
||||
{
|
||||
minQueue.insert(priorities[i], indices[i]);
|
||||
maxQueue.insert(priorities[i], indices[i]);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
MinQueue minQueue;
|
||||
MaxQueue maxQueue;
|
||||
ProducerThread producers[] = {
|
||||
ProducerThread(minQueue, maxQueue),
|
||||
ProducerThread(minQueue, maxQueue),
|
||||
ProducerThread(minQueue, maxQueue)
|
||||
};
|
||||
|
||||
const U32 len = sizeof(producers) / sizeof(ProducerThread);
|
||||
for(U32 i = 0; i < len; i++)
|
||||
producers[i].start();
|
||||
for(U32 i = 0; i < len; i++)
|
||||
producers[i].join();
|
||||
|
||||
U32 index = MIN;
|
||||
for(U32 i = 0; i < LEN * len; i++)
|
||||
{
|
||||
U32 popped;
|
||||
EXPECT_TRUE(minQueue.takeNext(popped))
|
||||
<< "Failed to pop element from minQueue";
|
||||
EXPECT_LE(index, popped)
|
||||
<< "Element from minQueue was not in sort order";
|
||||
index = popped;
|
||||
}
|
||||
|
||||
index = MAX;
|
||||
for(U32 i = 0; i < LEN * len; i++)
|
||||
{
|
||||
U32 popped;
|
||||
EXPECT_TRUE(maxQueue.takeNext(popped))
|
||||
<< "Failed to pop element from maxQueue";
|
||||
EXPECT_GE(index, popped)
|
||||
<< "Element from maxQueue was not in sort order";
|
||||
index = popped;
|
||||
}
|
||||
|
||||
#undef MIN
|
||||
#undef MAX
|
||||
#undef LEN
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
@ -1,205 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2014 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifdef TORQUE_TESTS_ENABLED
|
||||
#include "testing/unitTesting.h"
|
||||
#include "platform/threads/threadSafeRefCount.h"
|
||||
#include "platform/threads/thread.h"
|
||||
#include "core/util/tVector.h"
|
||||
#include "console/console.h"
|
||||
|
||||
FIXTURE(ThreadSafeRefCount)
|
||||
{
|
||||
public:
|
||||
struct TestObjectDtor : public ThreadSafeRefCount<TestObjectDtor>
|
||||
{
|
||||
bool &flag;
|
||||
TestObjectDtor(bool &f) : flag(f)
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
~TestObjectDtor()
|
||||
{
|
||||
flag = true;
|
||||
}
|
||||
};
|
||||
typedef ThreadSafeRef<TestObjectDtor> TestObjectDtorRef;
|
||||
|
||||
enum
|
||||
{
|
||||
NUM_ADD_REFS_PER_THREAD = 10,
|
||||
NUM_EXTRA_REFS_PER_THREAD = 10,
|
||||
NUM_THREADS = 10
|
||||
};
|
||||
|
||||
class TestObject : public ThreadSafeRefCount<TestObject> {};
|
||||
typedef ThreadSafeRef<TestObject> TestObjectRef;
|
||||
|
||||
class TestThread : public Thread
|
||||
{
|
||||
public:
|
||||
TestObjectRef mRef;
|
||||
Vector<TestObjectRef> mExtraRefs;
|
||||
|
||||
TestThread(TestObjectRef ref) : mRef(ref) {}
|
||||
|
||||
void run(void* arg)
|
||||
{
|
||||
if (!arg)
|
||||
{
|
||||
// Create references.
|
||||
for (U32 i = 0; i < NUM_ADD_REFS_PER_THREAD; i++)
|
||||
mRef->addRef();
|
||||
|
||||
mExtraRefs.setSize(NUM_EXTRA_REFS_PER_THREAD);
|
||||
for (U32 i = 0; i < NUM_EXTRA_REFS_PER_THREAD; i++)
|
||||
mExtraRefs[i] = mRef;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Clear references.
|
||||
mExtraRefs.clear();
|
||||
for (U32 i = 0; i < NUM_ADD_REFS_PER_THREAD; i++)
|
||||
mRef->release();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
TEST_FIX(ThreadSafeRefCount, Serial)
|
||||
{
|
||||
bool deleted = false;
|
||||
TestObjectDtorRef ref1 = new TestObjectDtor(deleted);
|
||||
ASSERT_FALSE(deleted);
|
||||
EXPECT_FALSE(ref1->isShared());
|
||||
EXPECT_TRUE(ref1 != NULL);
|
||||
|
||||
TestObjectDtorRef ref2 = ref1;
|
||||
EXPECT_TRUE(ref1->isShared());
|
||||
EXPECT_TRUE(ref2->isShared());
|
||||
EXPECT_EQ(ref1, ref2);
|
||||
|
||||
ref1 = NULL;
|
||||
EXPECT_FALSE(ref2->isShared());
|
||||
|
||||
ref2 = NULL;
|
||||
ASSERT_TRUE(deleted);
|
||||
}
|
||||
|
||||
TEST_FIX(ThreadSafeRefCount, Concurrent)
|
||||
{
|
||||
TestObjectRef mRef = new TestObject;
|
||||
EXPECT_EQ(2, mRef->getRefCount()); // increments of 2
|
||||
|
||||
Vector<TestThread*> threads;
|
||||
threads.setSize(NUM_THREADS);
|
||||
|
||||
// Create threads.
|
||||
for (U32 i = 0; i < NUM_THREADS; i++)
|
||||
threads[i] = new TestThread(mRef);
|
||||
|
||||
// Run phase 1: create references.
|
||||
for (U32 i = 0; i < NUM_THREADS; i++)
|
||||
threads[i]->start(NULL);
|
||||
|
||||
// Wait for completion.
|
||||
for (U32 i = 0; i < NUM_THREADS; i++)
|
||||
threads[i]->join();
|
||||
|
||||
EXPECT_EQ(2 + ((1 + NUM_ADD_REFS_PER_THREAD + NUM_EXTRA_REFS_PER_THREAD) * NUM_THREADS * 2),
|
||||
mRef->getRefCount());
|
||||
|
||||
// Run phase 2: release references.
|
||||
for (U32 i = 0; i < NUM_THREADS; i++)
|
||||
threads[i]->start((void*) 1);
|
||||
|
||||
// Wait for completion.
|
||||
for (U32 i = 0; i < NUM_THREADS; i++)
|
||||
{
|
||||
threads[i]->join();
|
||||
delete threads[i];
|
||||
}
|
||||
|
||||
EXPECT_EQ(2, mRef->getRefCount()); // increments of two
|
||||
|
||||
mRef = NULL;
|
||||
}
|
||||
|
||||
TEST_FIX(ThreadSafeRefCount, Tagging)
|
||||
{
|
||||
TestObjectRef ref;
|
||||
EXPECT_FALSE(ref.isTagged());
|
||||
EXPECT_FALSE(bool(ref));
|
||||
EXPECT_FALSE(bool(ref.ptr()));
|
||||
|
||||
EXPECT_TRUE(ref.trySetFromTo(ref, NULL));
|
||||
EXPECT_FALSE(ref.isTagged());
|
||||
|
||||
EXPECT_TRUE(ref.trySetFromTo(ref, NULL, TestObjectRef::TAG_Set));
|
||||
EXPECT_TRUE(ref.isTagged());
|
||||
EXPECT_TRUE(ref.trySetFromTo(ref, NULL, TestObjectRef::TAG_Set));
|
||||
EXPECT_TRUE(ref.isTagged());
|
||||
|
||||
EXPECT_TRUE(ref.trySetFromTo(ref, NULL, TestObjectRef::TAG_Unset));
|
||||
EXPECT_FALSE(ref.isTagged());
|
||||
EXPECT_TRUE(ref.trySetFromTo(ref, NULL, TestObjectRef::TAG_Unset));
|
||||
EXPECT_FALSE(ref.isTagged());
|
||||
|
||||
EXPECT_TRUE(ref.trySetFromTo(ref, NULL, TestObjectRef::TAG_SetOrFail));
|
||||
EXPECT_TRUE(ref.isTagged());
|
||||
EXPECT_FALSE(ref.trySetFromTo(ref, NULL, TestObjectRef::TAG_SetOrFail));
|
||||
EXPECT_TRUE(ref.isTagged());
|
||||
EXPECT_FALSE(ref.trySetFromTo(ref, NULL, TestObjectRef::TAG_FailIfSet));
|
||||
|
||||
EXPECT_TRUE(ref.trySetFromTo(ref, NULL, TestObjectRef::TAG_UnsetOrFail));
|
||||
EXPECT_FALSE(ref.isTagged());
|
||||
EXPECT_FALSE(ref.trySetFromTo(ref, NULL, TestObjectRef::TAG_UnsetOrFail));
|
||||
EXPECT_FALSE(ref.isTagged());
|
||||
EXPECT_FALSE(ref.trySetFromTo(ref, NULL, TestObjectRef::TAG_FailIfUnset));
|
||||
|
||||
TestObjectRef objectA = new TestObject;
|
||||
TestObjectRef objectB = new TestObject;
|
||||
|
||||
EXPECT_FALSE(objectA->isShared());
|
||||
EXPECT_FALSE(objectB->isShared());
|
||||
|
||||
ref = objectA;
|
||||
EXPECT_FALSE(ref.isTagged());
|
||||
EXPECT_TRUE(ref == objectA);
|
||||
EXPECT_TRUE(ref == objectA.ptr());
|
||||
EXPECT_TRUE(objectA->isShared());
|
||||
|
||||
EXPECT_TRUE(ref.trySetFromTo(objectA, objectB, TestObjectRef::TAG_Set));
|
||||
EXPECT_TRUE(ref.isTagged());
|
||||
EXPECT_EQ(ref, objectB);
|
||||
EXPECT_EQ(ref, objectB.ptr());
|
||||
EXPECT_TRUE(objectB->isShared());
|
||||
EXPECT_FALSE(objectA->isShared());
|
||||
|
||||
EXPECT_TRUE(ref.trySetFromTo(ref, objectA));
|
||||
EXPECT_TRUE(ref.isTagged());
|
||||
EXPECT_EQ(ref, objectA);
|
||||
EXPECT_EQ(ref, objectA.ptr());
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
@ -1,87 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2014 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifdef TORQUE_TESTS_ENABLED
|
||||
#include "testing/unitTesting.h"
|
||||
#include "platform/threads/thread.h"
|
||||
|
||||
TEST(Thread, CallbackAPI)
|
||||
{
|
||||
#define VALUE_TO_SET 10
|
||||
|
||||
// This struct exists just so we can define run as a local function.
|
||||
struct thread
|
||||
{
|
||||
// Do some work we can observe.
|
||||
static void body(void* arg)
|
||||
{
|
||||
U32* value = reinterpret_cast<U32*>(arg);
|
||||
*value = VALUE_TO_SET;
|
||||
}
|
||||
};
|
||||
|
||||
// Test most basic Thread API functions.
|
||||
U32 value = ~VALUE_TO_SET;
|
||||
Thread thread(&thread::body, reinterpret_cast<void*>(&value));
|
||||
thread.start();
|
||||
EXPECT_TRUE(thread.isAlive());
|
||||
thread.join();
|
||||
EXPECT_FALSE(thread.isAlive());
|
||||
|
||||
EXPECT_EQ(value, VALUE_TO_SET)
|
||||
<< "Thread did not set expected value!";
|
||||
|
||||
#undef VALUE_TO_SET
|
||||
}
|
||||
|
||||
TEST(Thread, InheritanceAPI)
|
||||
{
|
||||
#define VALUE_TO_SET 10
|
||||
|
||||
// This struct exists just so we can define run as a local function.
|
||||
struct thread : public Thread
|
||||
{
|
||||
U32* mPtr;
|
||||
thread(U32* ptr): mPtr(ptr) {}
|
||||
|
||||
// Do some work we can observe.
|
||||
virtual void run(void*)
|
||||
{
|
||||
*mPtr = VALUE_TO_SET;
|
||||
}
|
||||
};
|
||||
|
||||
// Test most basic Thread API functions.
|
||||
U32 value = ~VALUE_TO_SET;
|
||||
thread thread(&value);
|
||||
thread.start();
|
||||
EXPECT_TRUE(thread.isAlive());
|
||||
thread.join();
|
||||
EXPECT_FALSE(thread.isAlive());
|
||||
|
||||
EXPECT_EQ(value, VALUE_TO_SET)
|
||||
<< "Thread did not set expected value!";
|
||||
|
||||
#undef VALUE_TO_SET
|
||||
}
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue