Fixes some conversion mistakes in the scripts

This commit is contained in:
Areloch 2021-01-13 01:51:05 -06:00 committed by Lukas Aldershaab
parent 9ccaa6d3ea
commit c051a0357c
8 changed files with 17 additions and 17 deletions

View file

@ -23,7 +23,7 @@ function LooseFileAuditWindow::buildPopupMenus(%this)
superClass = "MenuBuilder";
class = "EditorWorldMenu";
item[0] = "Make a Script Asset" TAB "" TAB "LooseFileAuditWindow.impor" @ $TorqueScriptFileExtension @ "();";
item[0] = "Make a Script Asset" TAB "" TAB "LooseFileAuditWindow.importScript();";
item[1] = "Make a PostFX Asset" TAB "" TAB "LooseFileAuditWindow.importPostFX();";
item[2] = "Make a Material Asset" TAB "" TAB "LooseFileAuditWindow.importMaterial();";
item[3] = "Make a Terrain Material Asset" TAB "" TAB "LooseFileAuditWindow.importTerrMat();";
@ -199,7 +199,7 @@ function LooseFileAuditWindow::importImage(%this)
LooseFileList.expandItem(0);
}
function LooseFileAuditWindow::impor" @ $TorqueScriptFileExtension @ "(%this)
function LooseFileAuditWindow::importScript(%this)
{
if(!ImportAssetWindow.isAwake())
ImportAssetWindow.showDialog();