diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue.asset.taml new file mode 100644 index 000000000..a71da4b5a --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue.asset.taml @@ -0,0 +1,7 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue.cs b/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue.cs new file mode 100644 index 000000000..e008f6107 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue.cs @@ -0,0 +1,6 @@ +//--- OBJECT WRITE BEGIN --- +singleton Material(DetailBlue) { + mapTo="DetailBlue"; + DiffuseMapAsset = "Prototyping:DetailBlue_ALBEDO"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue.png b/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue.png new file mode 100644 index 000000000..ed5114055 Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue.png differ diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue_ALBEDO.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue_ALBEDO.asset.taml new file mode 100644 index 000000000..506ce42b5 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue_ALBEDO.asset.taml @@ -0,0 +1,9 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray.asset.taml new file mode 100644 index 000000000..f69435a38 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray.asset.taml @@ -0,0 +1,7 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray.cs b/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray.cs new file mode 100644 index 000000000..b75f8f2c3 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray.cs @@ -0,0 +1,6 @@ +//--- OBJECT WRITE BEGIN --- +singleton Material(FloorGray) { + mapTo="FloorGray"; + DiffuseMapAsset = "Prototyping:FloorGray_ALBEDO"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray.png b/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray.png new file mode 100644 index 000000000..c4b574c76 Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray.png differ diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray_ALBEDO.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray_ALBEDO.asset.taml new file mode 100644 index 000000000..b02f19601 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray_ALBEDO.asset.taml @@ -0,0 +1,9 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed.asset.taml new file mode 100644 index 000000000..86008f591 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed.asset.taml @@ -0,0 +1,7 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed.cs b/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed.cs new file mode 100644 index 000000000..32049d72b --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed.cs @@ -0,0 +1,6 @@ +//--- OBJECT WRITE BEGIN --- +singleton Material(InteractiveRed) { + mapTo="InteractiveRed"; + DiffuseMapAsset = "Prototyping:InteractiveRed_ALBEDO"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed.png b/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed.png new file mode 100644 index 000000000..59e6cb32a Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed.png differ diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed_ALBEDO.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed_ALBEDO.asset.taml new file mode 100644 index 000000000..1488c2bc9 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed_ALBEDO.asset.taml @@ -0,0 +1,9 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown.asset.taml new file mode 100644 index 000000000..1d86b24ce --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown.asset.taml @@ -0,0 +1,7 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown.cs b/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown.cs new file mode 100644 index 000000000..a91e65ce7 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown.cs @@ -0,0 +1,6 @@ +//--- OBJECT WRITE BEGIN --- +singleton Material(NatureBrown) { + mapTo="NatureBrown"; + DiffuseMapAsset = "Prototyping:NatureBrown_ALBEDO"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown.png b/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown.png new file mode 100644 index 000000000..a12544f04 Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown.png differ diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown_ALBEDO.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown_ALBEDO.asset.taml new file mode 100644 index 000000000..bef06651b --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown_ALBEDO.asset.taml @@ -0,0 +1,9 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen.asset.taml new file mode 100644 index 000000000..f8b1729e3 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen.asset.taml @@ -0,0 +1,7 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen.cs b/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen.cs new file mode 100644 index 000000000..16671facd --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen.cs @@ -0,0 +1,6 @@ +//--- OBJECT WRITE BEGIN --- +singleton Material(NatureGreen) { + mapTo="NatureGreen"; + DiffuseMapAsset = "Prototyping:NatureGreen_ALBEDO"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen.png b/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen.png new file mode 100644 index 000000000..3947de2a9 Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen.png differ diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen_ALBEDO.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen_ALBEDO.asset.taml new file mode 100644 index 000000000..c9dcd991f --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen_ALBEDO.asset.taml @@ -0,0 +1,9 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/NullPink.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/NullPink.asset.taml new file mode 100644 index 000000000..62bdc57c0 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/NullPink.asset.taml @@ -0,0 +1,7 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/NullPink.cs b/Templates/BaseGame/game/data/Prototyping/Materials/NullPink.cs new file mode 100644 index 000000000..73e6281c4 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/NullPink.cs @@ -0,0 +1,6 @@ +//--- OBJECT WRITE BEGIN --- +singleton Material(NullPink) { + mapTo="NullPink"; + DiffuseMapAsset = "Prototyping:NullPink_ALBEDO"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/NullPink.png b/Templates/BaseGame/game/data/Prototyping/Materials/NullPink.png new file mode 100644 index 000000000..dcb9d25fc Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/Materials/NullPink.png differ diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/NullPink_ALBEDO.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/NullPink_ALBEDO.asset.taml new file mode 100644 index 000000000..c499be82e --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/NullPink_ALBEDO.asset.taml @@ -0,0 +1,9 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow.asset.taml new file mode 100644 index 000000000..6469f6bcf --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow.asset.taml @@ -0,0 +1,7 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow.cs b/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow.cs new file mode 100644 index 000000000..f201adfb5 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow.cs @@ -0,0 +1,6 @@ +//--- OBJECT WRITE BEGIN --- +singleton Material(TrimYellow) { + mapTo="TrimYellow"; + DiffuseMapAsset = "Prototyping:TrimYellow_ALBEDO"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow.png b/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow.png new file mode 100644 index 000000000..0e2f58f71 Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow.png differ diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow_ALBEDO.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow_ALBEDO.asset.taml new file mode 100644 index 000000000..3547eb10d --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow_ALBEDO.asset.taml @@ -0,0 +1,9 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange.asset.taml new file mode 100644 index 000000000..af0aa6510 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange.asset.taml @@ -0,0 +1,7 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange.cs b/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange.cs new file mode 100644 index 000000000..b216b3b81 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange.cs @@ -0,0 +1,6 @@ +//--- OBJECT WRITE BEGIN --- +singleton Material(WallOrange) { + mapTo="WallOrange"; + DiffuseMapAsset = "Prototyping:WallOrange_ALBEDO"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange.png b/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange.png new file mode 100644 index 000000000..43c4953e8 Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange.png differ diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange_ALBEDO.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange_ALBEDO.asset.taml new file mode 100644 index 000000000..f7af52532 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange_ALBEDO.asset.taml @@ -0,0 +1,9 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue.asset.taml new file mode 100644 index 000000000..1349cb284 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue.asset.taml @@ -0,0 +1,7 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue.cs b/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue.cs new file mode 100644 index 000000000..7b0a75a5d --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue.cs @@ -0,0 +1,6 @@ +//--- OBJECT WRITE BEGIN --- +singleton Material(WaterBlue) { + mapTo="WaterBlue"; + DiffuseMapAsset = "Prototyping:WaterBlue_ALBEDO"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue.png b/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue.png new file mode 100644 index 000000000..af76476a8 Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue.png differ diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue_ALBEDO.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue_ALBEDO.asset.taml new file mode 100644 index 000000000..4c1c5bce6 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue_ALBEDO.asset.taml @@ -0,0 +1,9 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/Prototyping.cs b/Templates/BaseGame/game/data/Prototyping/Prototyping.cs new file mode 100644 index 000000000..e9a1eff28 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Prototyping.cs @@ -0,0 +1,37 @@ +function Prototyping::onCreate(%this) +{ +} + +function Prototyping::onDestroy(%this) +{ +} + +//This is called when the server is initially set up by the game application +function Prototyping::initServer(%this) +{ +} + +//This is called when the server is created for an actual game/map to be played +function Prototyping::onCreateGameServer(%this) +{ +} + +//This is called when the server is shut down due to the game/map being exited +function Prototyping::onDestroyGameServer(%this) +{ +} + +//This is called when the client is initially set up by the game application +function Prototyping::initClient(%this) +{ +} + +//This is called when a client connects to a server +function Prototyping::onCreateClientConnection(%this) +{ +} + +//This is called when a client disconnects from a server +function Prototyping::onDestroyClientConnection(%this) +{ +} diff --git a/Templates/BaseGame/game/data/Prototyping/Prototyping.module b/Templates/BaseGame/game/data/Prototyping/Prototyping.module new file mode 100644 index 000000000..5992ba427 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/Prototyping.module @@ -0,0 +1,15 @@ + + + diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/ConePrimitive.asset.taml b/Templates/BaseGame/game/data/Prototyping/shapes/ConePrimitive.asset.taml new file mode 100644 index 000000000..d3b543e25 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/ConePrimitive.asset.taml @@ -0,0 +1,6 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/ConePrimitive.cs b/Templates/BaseGame/game/data/Prototyping/shapes/ConePrimitive.cs new file mode 100644 index 000000000..20631dc26 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/ConePrimitive.cs @@ -0,0 +1,28 @@ +//--- OBJECT WRITE BEGIN --- +new TSShapeConstructor(ConePrimitive_fbx) { + baseShape = "./ConePrimitive.fbx"; + upAxis = "DEFAULT"; + unit = "-1"; + LODType = "TrailingNumber"; + singleDetailSize = "0"; + IgnoreNodeScale = "0"; + AdjustCenter = "0"; + AdjustFloor = "0"; + forceUpdateMaterials = "0"; + convertLeftHanded = "0"; + calcTangentSpace = "0"; + genUVCoords = "0"; + transformUVCoords = "0"; + flipUVCoords = "1"; + findInstances = "0"; + limitBoneWeights = "0"; + JoinIdenticalVerts = "1"; + reverseWindingOrder = "1"; + invertNormals = "0"; + removeRedundantMats = "1"; + animTiming = "Seconds"; + animFPS = "2"; + canSave = "1"; + canSaveDynamicFields = "1"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/ConePrimitive.fbx b/Templates/BaseGame/game/data/Prototyping/shapes/ConePrimitive.fbx new file mode 100644 index 000000000..9553e84f4 Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/shapes/ConePrimitive.fbx differ diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/CubePrimitive.asset.taml b/Templates/BaseGame/game/data/Prototyping/shapes/CubePrimitive.asset.taml new file mode 100644 index 000000000..7d1b70ffe --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/CubePrimitive.asset.taml @@ -0,0 +1,6 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/CubePrimitive.cs b/Templates/BaseGame/game/data/Prototyping/shapes/CubePrimitive.cs new file mode 100644 index 000000000..6b5f861c8 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/CubePrimitive.cs @@ -0,0 +1,28 @@ +//--- OBJECT WRITE BEGIN --- +new TSShapeConstructor(CubePrimitive_fbx) { + baseShape = "./CubePrimitive.fbx"; + upAxis = "DEFAULT"; + unit = "-1"; + LODType = "TrailingNumber"; + singleDetailSize = "0"; + IgnoreNodeScale = "0"; + AdjustCenter = "0"; + AdjustFloor = "0"; + forceUpdateMaterials = "0"; + convertLeftHanded = "0"; + calcTangentSpace = "0"; + genUVCoords = "0"; + transformUVCoords = "0"; + flipUVCoords = "1"; + findInstances = "0"; + limitBoneWeights = "0"; + JoinIdenticalVerts = "1"; + reverseWindingOrder = "1"; + invertNormals = "0"; + removeRedundantMats = "1"; + animTiming = "Seconds"; + animFPS = "2"; + canSave = "1"; + canSaveDynamicFields = "1"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/CubePrimitive.fbx b/Templates/BaseGame/game/data/Prototyping/shapes/CubePrimitive.fbx new file mode 100644 index 000000000..f3df1de2b Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/shapes/CubePrimitive.fbx differ diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/CylinderPrimitive.asset.taml b/Templates/BaseGame/game/data/Prototyping/shapes/CylinderPrimitive.asset.taml new file mode 100644 index 000000000..702a44847 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/CylinderPrimitive.asset.taml @@ -0,0 +1,6 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/CylinderPrimitive.cs b/Templates/BaseGame/game/data/Prototyping/shapes/CylinderPrimitive.cs new file mode 100644 index 000000000..5603b0e1f --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/CylinderPrimitive.cs @@ -0,0 +1,28 @@ +//--- OBJECT WRITE BEGIN --- +new TSShapeConstructor(CylinderPrimitive_fbx) { + baseShape = "./CylinderPrimitive.fbx"; + upAxis = "DEFAULT"; + unit = "-1"; + LODType = "TrailingNumber"; + singleDetailSize = "0"; + IgnoreNodeScale = "0"; + AdjustCenter = "0"; + AdjustFloor = "0"; + forceUpdateMaterials = "0"; + convertLeftHanded = "0"; + calcTangentSpace = "0"; + genUVCoords = "0"; + transformUVCoords = "0"; + flipUVCoords = "1"; + findInstances = "0"; + limitBoneWeights = "0"; + JoinIdenticalVerts = "1"; + reverseWindingOrder = "1"; + invertNormals = "0"; + removeRedundantMats = "1"; + animTiming = "Seconds"; + animFPS = "2"; + canSave = "1"; + canSaveDynamicFields = "1"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/CylinderPrimitive.fbx b/Templates/BaseGame/game/data/Prototyping/shapes/CylinderPrimitive.fbx new file mode 100644 index 000000000..36bebed8f Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/shapes/CylinderPrimitive.fbx differ diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/SpherePrimitive.asset.taml b/Templates/BaseGame/game/data/Prototyping/shapes/SpherePrimitive.asset.taml new file mode 100644 index 000000000..d53d3809e --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/SpherePrimitive.asset.taml @@ -0,0 +1,6 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/SpherePrimitive.cs b/Templates/BaseGame/game/data/Prototyping/shapes/SpherePrimitive.cs new file mode 100644 index 000000000..b9b693ac9 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/SpherePrimitive.cs @@ -0,0 +1,28 @@ +//--- OBJECT WRITE BEGIN --- +new TSShapeConstructor(SpherePrimitive_fbx) { + baseShape = "./SpherePrimitive.fbx"; + upAxis = "DEFAULT"; + unit = "-1"; + LODType = "TrailingNumber"; + singleDetailSize = "0"; + IgnoreNodeScale = "0"; + AdjustCenter = "0"; + AdjustFloor = "0"; + forceUpdateMaterials = "0"; + convertLeftHanded = "0"; + calcTangentSpace = "0"; + genUVCoords = "0"; + transformUVCoords = "0"; + flipUVCoords = "1"; + findInstances = "0"; + limitBoneWeights = "0"; + JoinIdenticalVerts = "1"; + reverseWindingOrder = "1"; + invertNormals = "0"; + removeRedundantMats = "1"; + animTiming = "Seconds"; + animFPS = "2"; + canSave = "1"; + canSaveDynamicFields = "1"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/SpherePrimitive.fbx b/Templates/BaseGame/game/data/Prototyping/shapes/SpherePrimitive.fbx new file mode 100644 index 000000000..1245c20a8 Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/shapes/SpherePrimitive.fbx differ diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/TorusPrimitive.asset.taml b/Templates/BaseGame/game/data/Prototyping/shapes/TorusPrimitive.asset.taml new file mode 100644 index 000000000..839f05ae7 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/TorusPrimitive.asset.taml @@ -0,0 +1,6 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/TorusPrimitive.cs b/Templates/BaseGame/game/data/Prototyping/shapes/TorusPrimitive.cs new file mode 100644 index 000000000..b2dedc16a --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/TorusPrimitive.cs @@ -0,0 +1,28 @@ +//--- OBJECT WRITE BEGIN --- +new TSShapeConstructor(TorusPrimitive_fbx) { + baseShape = "./TorusPrimitive.fbx"; + upAxis = "DEFAULT"; + unit = "-1"; + LODType = "TrailingNumber"; + singleDetailSize = "0"; + IgnoreNodeScale = "0"; + AdjustCenter = "0"; + AdjustFloor = "0"; + forceUpdateMaterials = "0"; + convertLeftHanded = "0"; + calcTangentSpace = "0"; + genUVCoords = "0"; + transformUVCoords = "0"; + flipUVCoords = "1"; + findInstances = "0"; + limitBoneWeights = "0"; + JoinIdenticalVerts = "1"; + reverseWindingOrder = "1"; + invertNormals = "0"; + removeRedundantMats = "1"; + animTiming = "Seconds"; + animFPS = "2"; + canSave = "1"; + canSaveDynamicFields = "1"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/TorusPrimitive.fbx b/Templates/BaseGame/game/data/Prototyping/shapes/TorusPrimitive.fbx new file mode 100644 index 000000000..147c12220 Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/shapes/TorusPrimitive.fbx differ diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/TubePrimitive.asset.taml b/Templates/BaseGame/game/data/Prototyping/shapes/TubePrimitive.asset.taml new file mode 100644 index 000000000..94e90643e --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/TubePrimitive.asset.taml @@ -0,0 +1,6 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/TubePrimitive.cs b/Templates/BaseGame/game/data/Prototyping/shapes/TubePrimitive.cs new file mode 100644 index 000000000..f73be16fb --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/TubePrimitive.cs @@ -0,0 +1,28 @@ +//--- OBJECT WRITE BEGIN --- +new TSShapeConstructor(TubePrimitive_fbx) { + baseShape = "./TubePrimitive.fbx"; + upAxis = "DEFAULT"; + unit = "-1"; + LODType = "TrailingNumber"; + singleDetailSize = "0"; + IgnoreNodeScale = "0"; + AdjustCenter = "0"; + AdjustFloor = "0"; + forceUpdateMaterials = "0"; + convertLeftHanded = "0"; + calcTangentSpace = "0"; + genUVCoords = "0"; + transformUVCoords = "0"; + flipUVCoords = "1"; + findInstances = "0"; + limitBoneWeights = "0"; + JoinIdenticalVerts = "1"; + reverseWindingOrder = "1"; + invertNormals = "0"; + removeRedundantMats = "1"; + animTiming = "Seconds"; + animFPS = "2"; + canSave = "1"; + canSaveDynamicFields = "1"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/TubePrimitive.fbx b/Templates/BaseGame/game/data/Prototyping/shapes/TubePrimitive.fbx new file mode 100644 index 000000000..6a901f8d8 Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/shapes/TubePrimitive.fbx differ diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan.asset.taml b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan.asset.taml new file mode 100644 index 000000000..b12b5ae46 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan.asset.taml @@ -0,0 +1,7 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan.cs b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan.cs new file mode 100644 index 000000000..c4b9b2e74 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan.cs @@ -0,0 +1,6 @@ +//--- OBJECT WRITE BEGIN --- +singleton Material(kork_chan) { + mapTo="kork_chan"; + DiffuseMapAsset = "Prototyping:kork_chan_ALBEDO"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan.png b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan.png new file mode 100644 index 000000000..f26c586e4 Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan.png differ diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/kork_chanShape.asset.taml b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chanShape.asset.taml new file mode 100644 index 000000000..24f375fc8 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chanShape.asset.taml @@ -0,0 +1,7 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/kork_chanShape.cs b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chanShape.cs new file mode 100644 index 000000000..f6fe9b059 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chanShape.cs @@ -0,0 +1,28 @@ +//--- OBJECT WRITE BEGIN --- +new TSShapeConstructor(kork_chanShape_fbx) { + baseShape = "./kork_chanShape.fbx"; + upAxis = "DEFAULT"; + unit = "-1"; + LODType = "TrailingNumber"; + singleDetailSize = "0"; + IgnoreNodeScale = "0"; + AdjustCenter = "0"; + AdjustFloor = "0"; + forceUpdateMaterials = "0"; + convertLeftHanded = "0"; + calcTangentSpace = "0"; + genUVCoords = "0"; + transformUVCoords = "0"; + flipUVCoords = "1"; + findInstances = "0"; + limitBoneWeights = "0"; + JoinIdenticalVerts = "1"; + reverseWindingOrder = "1"; + invertNormals = "0"; + removeRedundantMats = "1"; + animTiming = "Seconds"; + animFPS = "2"; + canSave = "1"; + canSaveDynamicFields = "1"; +}; +//--- OBJECT WRITE END --- diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/kork_chanShape.fbx b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chanShape.fbx new file mode 100644 index 000000000..9551be299 Binary files /dev/null and b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chanShape.fbx differ diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan_ALBEDO.asset.taml b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan_ALBEDO.asset.taml new file mode 100644 index 000000000..982280d50 --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan_ALBEDO.asset.taml @@ -0,0 +1,9 @@ + diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/materials.cs b/Templates/BaseGame/game/data/Prototyping/shapes/materials.cs new file mode 100644 index 000000000..482e431af --- /dev/null +++ b/Templates/BaseGame/game/data/Prototyping/shapes/materials.cs @@ -0,0 +1,8 @@ + +singleton Material(DetailBlue) +{ + mapTo = "DetailBlue"; + diffuseColor[0] = "0.8 0.8 0.8 1"; + DiffuseMap[0] = "data/Prototyping/Materials/DetailBlue.png"; + translucentBlendOp = "None"; +};