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Fix texture and object console paths
- Be sure to delete all prefs.cs files following this change. - Changes the console types of the missing, unavailable and warning texture paths. The old type was causing string corruption when saving preferences. - Changes the console type of the TSShapeConstructor collision shapes. The old type was causing string corruption when saving preferences. - Changed missing texture reference in ProcessedMaterial from String to const char*.
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3 changed files with 7 additions and 7 deletions
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@ -288,15 +288,15 @@ void TSShapeConstructor::consoleInit()
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{
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Parent::consoleInit();
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Con::addVariable( "$pref::TSShapeConstructor::CapsuleShapePath", TypeString, &TSShapeConstructor::smCapsuleShapePath,
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Con::addVariable( "$pref::TSShapeConstructor::CapsuleShapePath", TypeRealString, &TSShapeConstructor::smCapsuleShapePath,
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"The file path to the capsule shape used by tsMeshFit.\n\n"
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"@ingroup MeshFit\n" );
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Con::addVariable( "$pref::TSShapeConstructor::CubeShapePath", TypeString, &TSShapeConstructor::smCubeShapePath,
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Con::addVariable( "$pref::TSShapeConstructor::CubeShapePath", TypeRealString, &TSShapeConstructor::smCubeShapePath,
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"The file path to the cube shape used by tsMeshFit.\n\n"
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"@ingroup MeshFit\n" );
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Con::addVariable( "$pref::TSShapeConstructor::SphereShapePath", TypeString, &TSShapeConstructor::smSphereShapePath,
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Con::addVariable( "$pref::TSShapeConstructor::SphereShapePath", TypeRealString, &TSShapeConstructor::smSphereShapePath,
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"The file path to the sphere shape used by tsMeshFit.\n\n"
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"@ingroup MeshFit\n" );
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}
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