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more conversionwork from specular entries to pbrconfig ones, adds backend glowmul and glowmap var tracking, as well as pbrconfigmap composite slip-in for the glowmap (sans shaderfeatures just yet). seems to have busted forward lit application though...
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21 changed files with 68 additions and 387 deletions
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@ -253,6 +253,11 @@ public:
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AssetPtr<ImageAsset> mMetalMapAsset[MAX_STAGES];
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F32 mMetalChan[MAX_STAGES];
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FileName mGlowMapFilename[MAX_STAGES];
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StringTableEntry mGlowMapAssetId[MAX_STAGES];
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AssetPtr<ImageAsset> mGlowMapAsset[MAX_STAGES];
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F32 mGlowChan[MAX_STAGES];
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F32 mGlowMul[MAX_STAGES];
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/// A second normal map which repeats at the detail map
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/// scale and blended with the base normal map.
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FileName mDetailNormalMapFilename[MAX_STAGES];
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@ -323,8 +328,6 @@ public:
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/// If the stage should use anisotropic filtering.
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bool mUseAnisotropic[MAX_STAGES];
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// Deferred Shading: Metalness
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bool mUseMetalness[MAX_STAGES];
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bool mDoubleSided;
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