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Moved VR module from core to a regular module, as not all games are necessarily going to use VR.
Also corrected some of the default posteffect settings for the levels.
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db29b9b0a2
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8 changed files with 14 additions and 16 deletions
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$PostFXManager::Settings::ColorCorrectionRamp = "core/images/null_color_ramp.png";
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$PostFXManager::Settings::ColorCorrectionRamp = "core/postFX/images/null_color_ramp.png";
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$PostFXManager::Settings::DOF::BlurCurveFar = "";
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$PostFXManager::Settings::DOF::BlurCurveNear = "";
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$PostFXManager::Settings::DOF::BlurMax = "";
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@ -1,4 +1,4 @@
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$PostFXManager::Settings::ColorCorrectionRamp = "core/images/null_color_ramp.png";
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$PostFXManager::Settings::ColorCorrectionRamp = "core/postFX/images/null_color_ramp.png";
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$PostFXManager::Settings::DOF::BlurCurveFar = "";
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$PostFXManager::Settings::DOF::BlurCurveNear = "";
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$PostFXManager::Settings::DOF::BlurMax = "";
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