Moved VR module from core to a regular module, as not all games are necessarily going to use VR.

Also corrected some of the default posteffect settings for the levels.
This commit is contained in:
Areloch 2018-09-19 16:03:58 -05:00
parent db29b9b0a2
commit bfb0c48616
8 changed files with 14 additions and 16 deletions

View file

@ -1,4 +1,4 @@
$PostFXManager::Settings::ColorCorrectionRamp = "core/images/null_color_ramp.png";
$PostFXManager::Settings::ColorCorrectionRamp = "core/postFX/images/null_color_ramp.png";
$PostFXManager::Settings::DOF::BlurCurveFar = "";
$PostFXManager::Settings::DOF::BlurCurveNear = "";
$PostFXManager::Settings::DOF::BlurMax = "";

View file

@ -1,4 +1,4 @@
$PostFXManager::Settings::ColorCorrectionRamp = "core/images/null_color_ramp.png";
$PostFXManager::Settings::ColorCorrectionRamp = "core/postFX/images/null_color_ramp.png";
$PostFXManager::Settings::DOF::BlurCurveFar = "";
$PostFXManager::Settings::DOF::BlurCurveNear = "";
$PostFXManager::Settings::DOF::BlurMax = "";