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https://github.com/TorqueGameEngines/Torque3D.git
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sdl 2.0.8 update
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parent
7f674a59c6
commit
bfb08f9482
894 changed files with 66879 additions and 43299 deletions
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -97,7 +97,7 @@ SDL_AddTimerInternal(SDL_TimerData *data, SDL_Timer *timer)
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timer->next = curr;
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}
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static int
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static int SDLCALL
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SDL_TimerThread(void *_data)
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{
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SDL_TimerData *data = (SDL_TimerData *)_data;
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@ -168,6 +168,7 @@ SDL_TimerThread(void *_data)
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if (interval > 0) {
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/* Reschedule this timer */
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current->interval = interval;
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current->scheduled = tick + interval;
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SDL_AddTimerInternal(data, current);
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} else {
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -22,7 +22,7 @@
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#ifdef SDL_TIMER_HAIKU
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#include <os/kernel/OS.h>
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#include <kernel/OS.h>
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#include "SDL_timer.h"
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -29,6 +29,7 @@
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#include "SDL_timer.h"
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#include "SDL_assert.h"
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#include "../SDL_timer_c.h"
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/* The clock_gettime provides monotonous time, so we should use it if
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it's available. The clock_gettime function is behind ifdef
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -60,7 +60,7 @@ SDL_SetSystemTimerResolution(const UINT uPeriod)
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#endif
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}
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static void
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static void SDLCALL
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SDL_TimerResolutionChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
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{
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UINT uPeriod;
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