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Assetifies MeshRoad, Decal Road, and the material slot of GroundCover
Creates a networked and non-networked variant of DECLARE_MATERIALASSET macro
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17 changed files with 301 additions and 117 deletions
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@ -23,6 +23,10 @@
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function initializeMeshRoadEditor()
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{
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echo(" % - Initializing Mesh Road Editor");
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$MeshRoadEditor::defaultTopMaterialAsset = "Prototyping:FloorGray";
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$MeshRoadEditor::defaultBottomMaterialAsset = "Prototyping:FloorGray";
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$MeshRoadEditor::defaultSideMaterialAsset = "Prototyping:WallOrange";
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exec( "./meshRoadEditor.cs" );
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exec( "./meshRoadEditorGui.gui" );
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