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Assetifies MeshRoad, Decal Road, and the material slot of GroundCover
Creates a networked and non-networked variant of DECLARE_MATERIALASSET macro
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17 changed files with 301 additions and 117 deletions
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@ -67,7 +67,7 @@ class RenderMeshExample : public SceneObject
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//--------------------------------------------------------------------------
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// Rendering variables
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//--------------------------------------------------------------------------
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DECLARE_MATERIALASSET(RenderMeshExample, Material, UpdateMask);
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DECLARE_NET_MATERIALASSET(RenderMeshExample, Material, UpdateMask);
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// The actual Material instance
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BaseMatInstance* mMaterialInst;
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