mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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WIP of assimp integration.
This commit is contained in:
parent
32c7f2c7a7
commit
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2135 changed files with 1260856 additions and 7 deletions
433
Engine/lib/assimp/contrib/Open3DGC/o3dgcBinaryStream.h
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433
Engine/lib/assimp/contrib/Open3DGC/o3dgcBinaryStream.h
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/*
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Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#pragma once
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#ifndef O3DGC_BINARY_STREAM_H
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#define O3DGC_BINARY_STREAM_H
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#include "o3dgcCommon.h"
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#include "o3dgcVector.h"
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namespace o3dgc
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{
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const unsigned long O3DGC_BINARY_STREAM_DEFAULT_SIZE = 4096;
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const unsigned long O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0 = 7;
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const unsigned long O3DGC_BINARY_STREAM_MAX_SYMBOL0 = (1 << O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0) - 1;
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const unsigned long O3DGC_BINARY_STREAM_BITS_PER_SYMBOL1 = 6;
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const unsigned long O3DGC_BINARY_STREAM_MAX_SYMBOL1 = (1 << O3DGC_BINARY_STREAM_BITS_PER_SYMBOL1) - 1;
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const unsigned long O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32 = (32+O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0-1) /
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O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0;
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//!
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class BinaryStream
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{
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public:
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//! Constructor.
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BinaryStream(unsigned long size = O3DGC_BINARY_STREAM_DEFAULT_SIZE)
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{
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m_endianness = SystemEndianness();
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m_stream.Allocate(size);
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};
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//! Destructor.
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~BinaryStream(void){};
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void WriteFloat32(float value, O3DGCStreamType streamType)
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{
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if (streamType == O3DGC_STREAM_TYPE_ASCII)
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{
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WriteFloat32ASCII(value);
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}
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else
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{
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WriteFloat32Bin(value);
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}
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}
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void WriteUInt32(unsigned long position, unsigned long value, O3DGCStreamType streamType)
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{
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if (streamType == O3DGC_STREAM_TYPE_ASCII)
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{
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WriteUInt32ASCII(position, value);
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}
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else
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{
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WriteUInt32Bin(position, value);
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}
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}
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void WriteUInt32(unsigned long value, O3DGCStreamType streamType)
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{
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if (streamType == O3DGC_STREAM_TYPE_ASCII)
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{
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WriteUInt32ASCII(value);
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}
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else
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{
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WriteUInt32Bin(value);
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}
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}
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void WriteUChar(unsigned int position, unsigned char value, O3DGCStreamType streamType)
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{
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if (streamType == O3DGC_STREAM_TYPE_ASCII)
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{
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WriteUInt32ASCII(position, value);
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}
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else
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{
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WriteUInt32Bin(position, value);
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}
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}
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void WriteUChar(unsigned char value, O3DGCStreamType streamType)
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{
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if (streamType == O3DGC_STREAM_TYPE_ASCII)
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{
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WriteUCharASCII(value);
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}
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else
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{
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WriteUChar8Bin(value);
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}
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}
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float ReadFloat32(unsigned long & position, O3DGCStreamType streamType) const
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{
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float value;
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if (streamType == O3DGC_STREAM_TYPE_ASCII)
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{
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value = ReadFloat32ASCII(position);
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}
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else
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{
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value = ReadFloat32Bin(position);
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}
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return value;
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}
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unsigned long ReadUInt32(unsigned long & position, O3DGCStreamType streamType) const
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{
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unsigned long value;
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if (streamType == O3DGC_STREAM_TYPE_ASCII)
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{
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value = ReadUInt32ASCII(position);
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}
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else
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{
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value = ReadUInt32Bin(position);
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}
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return value;
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}
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unsigned char ReadUChar(unsigned long & position, O3DGCStreamType streamType) const
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{
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unsigned char value;
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if (streamType == O3DGC_STREAM_TYPE_ASCII)
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{
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value = ReadUCharASCII(position);
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}
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else
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{
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value = ReadUChar8Bin(position);
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}
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return value;
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}
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void WriteFloat32Bin(unsigned long position, float value)
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{
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assert(position < m_stream.GetSize() - 4);
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unsigned char * ptr = (unsigned char *) (&value);
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if (m_endianness == O3DGC_BIG_ENDIAN)
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{
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m_stream[position++] = ptr[3];
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m_stream[position++] = ptr[2];
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m_stream[position++] = ptr[1];
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m_stream[position ] = ptr[0];
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}
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else
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{
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m_stream[position++] = ptr[0];
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m_stream[position++] = ptr[1];
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m_stream[position++] = ptr[2];
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m_stream[position ] = ptr[3];
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}
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}
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void WriteFloat32Bin(float value)
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{
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unsigned char * ptr = (unsigned char *) (&value);
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if (m_endianness == O3DGC_BIG_ENDIAN)
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{
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m_stream.PushBack(ptr[3]);
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m_stream.PushBack(ptr[2]);
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m_stream.PushBack(ptr[1]);
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m_stream.PushBack(ptr[0]);
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}
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else
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{
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m_stream.PushBack(ptr[0]);
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m_stream.PushBack(ptr[1]);
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m_stream.PushBack(ptr[2]);
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m_stream.PushBack(ptr[3]);
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}
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}
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void WriteUInt32Bin(unsigned long position, unsigned long value)
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{
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assert(position < m_stream.GetSize() - 4);
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unsigned char * ptr = (unsigned char *) (&value);
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if (m_endianness == O3DGC_BIG_ENDIAN)
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{
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m_stream[position++] = ptr[3];
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m_stream[position++] = ptr[2];
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m_stream[position++] = ptr[1];
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m_stream[position ] = ptr[0];
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}
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else
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{
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m_stream[position++] = ptr[0];
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m_stream[position++] = ptr[1];
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m_stream[position++] = ptr[2];
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m_stream[position ] = ptr[3];
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}
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}
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void WriteUInt32Bin(unsigned long value)
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{
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unsigned char * ptr = (unsigned char *) (&value);
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if (m_endianness == O3DGC_BIG_ENDIAN)
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{
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m_stream.PushBack(ptr[3]);
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m_stream.PushBack(ptr[2]);
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m_stream.PushBack(ptr[1]);
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m_stream.PushBack(ptr[0]);
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}
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else
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{
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m_stream.PushBack(ptr[0]);
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m_stream.PushBack(ptr[1]);
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m_stream.PushBack(ptr[2]);
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m_stream.PushBack(ptr[3]);
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}
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}
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void WriteUChar8Bin(unsigned int position, unsigned char value)
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{
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m_stream[position] = value;
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}
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void WriteUChar8Bin(unsigned char value)
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{
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m_stream.PushBack(value);
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}
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float ReadFloat32Bin(unsigned long & position) const
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{
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unsigned long value = ReadUInt32Bin(position);
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float fvalue;
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memcpy(&fvalue, &value, 4);
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return fvalue;
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}
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unsigned long ReadUInt32Bin(unsigned long & position) const
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{
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assert(position < m_stream.GetSize() - 4);
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unsigned long value = 0;
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if (m_endianness == O3DGC_BIG_ENDIAN)
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{
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value += (m_stream[position++]<<24);
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value += (m_stream[position++]<<16);
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value += (m_stream[position++]<<8);
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value += (m_stream[position++]);
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}
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else
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{
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value += (m_stream[position++]);
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value += (m_stream[position++]<<8);
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value += (m_stream[position++]<<16);
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value += (m_stream[position++]<<24);
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}
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return value;
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}
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unsigned char ReadUChar8Bin(unsigned long & position) const
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{
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return m_stream[position++];
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}
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void WriteFloat32ASCII(float value)
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{
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unsigned long uiValue;
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memcpy(&uiValue, &value, 4);
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WriteUInt32ASCII(uiValue);
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}
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void WriteUInt32ASCII(unsigned long position, unsigned long value)
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{
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assert(position < m_stream.GetSize() - O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32);
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unsigned long value0 = value;
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for(unsigned long i = 0; i < O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32; ++i)
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{
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m_stream[position++] = (value0 & O3DGC_BINARY_STREAM_MAX_SYMBOL0);
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value0 >>= O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0;
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}
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}
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void WriteUInt32ASCII(unsigned long value)
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{
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for(unsigned long i = 0; i < O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32; ++i)
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{
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m_stream.PushBack(value & O3DGC_BINARY_STREAM_MAX_SYMBOL0);
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value >>= O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0;
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}
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}
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void WriteIntASCII(long value)
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{
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WriteUIntASCII(IntToUInt(value));
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}
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void WriteUIntASCII(unsigned long value)
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{
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if (value >= O3DGC_BINARY_STREAM_MAX_SYMBOL0)
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{
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m_stream.PushBack(O3DGC_BINARY_STREAM_MAX_SYMBOL0);
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value -= O3DGC_BINARY_STREAM_MAX_SYMBOL0;
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unsigned char a, b;
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do
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{
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a = ((value & O3DGC_BINARY_STREAM_MAX_SYMBOL1) << 1);
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b = ( (value >>= O3DGC_BINARY_STREAM_BITS_PER_SYMBOL1) > 0);
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a += b;
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m_stream.PushBack(a);
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} while (b);
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}
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else
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{
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m_stream.PushBack((unsigned char) value);
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}
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}
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void WriteUCharASCII(unsigned char value)
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{
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assert(value <= O3DGC_BINARY_STREAM_MAX_SYMBOL0);
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m_stream.PushBack(value);
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}
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float ReadFloat32ASCII(unsigned long & position) const
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{
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unsigned long value = ReadUInt32ASCII(position);
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float fvalue;
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memcpy(&fvalue, &value, 4);
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return fvalue;
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}
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unsigned long ReadUInt32ASCII(unsigned long & position) const
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{
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assert(position < m_stream.GetSize() - O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32);
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unsigned long value = 0;
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unsigned long shift = 0;
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for(unsigned long i = 0; i < O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32; ++i)
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{
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value += (m_stream[position++] << shift);
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shift += O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0;
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}
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return value;
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}
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long ReadIntASCII(unsigned long & position) const
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{
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return UIntToInt(ReadUIntASCII(position));
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}
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unsigned long ReadUIntASCII(unsigned long & position) const
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{
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unsigned long value = m_stream[position++];
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if (value == O3DGC_BINARY_STREAM_MAX_SYMBOL0)
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{
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long x;
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unsigned long i = 0;
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do
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{
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x = m_stream[position++];
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value += ( (x>>1) << i);
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i += O3DGC_BINARY_STREAM_BITS_PER_SYMBOL1;
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} while (x & 1);
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}
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return value;
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}
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unsigned char ReadUCharASCII(unsigned long & position) const
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{
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return m_stream[position++];
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}
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O3DGCErrorCode Save(const char * const fileName)
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{
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FILE * fout = fopen(fileName, "wb");
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if (!fout)
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{
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return O3DGC_ERROR_CREATE_FILE;
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}
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fwrite(m_stream.GetBuffer(), 1, m_stream.GetSize(), fout);
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fclose(fout);
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return O3DGC_OK;
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}
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O3DGCErrorCode Load(const char * const fileName)
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{
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FILE * fin = fopen(fileName, "rb");
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if (!fin)
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{
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return O3DGC_ERROR_OPEN_FILE;
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}
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fseek(fin, 0, SEEK_END);
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unsigned long size = ftell(fin);
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m_stream.Allocate(size);
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rewind(fin);
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unsigned int nread = (unsigned int) fread((void *) m_stream.GetBuffer(), 1, size, fin);
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m_stream.SetSize(size);
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if (nread != size)
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{
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return O3DGC_ERROR_READ_FILE;
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}
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fclose(fin);
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return O3DGC_OK;
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}
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O3DGCErrorCode LoadFromBuffer(unsigned char * buffer, unsigned long bufferSize)
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{
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m_stream.Allocate(bufferSize);
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memcpy(m_stream.GetBuffer(), buffer, bufferSize);
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m_stream.SetSize(bufferSize);
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return O3DGC_OK;
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}
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unsigned long GetSize() const
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{
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return m_stream.GetSize();
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}
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const unsigned char * GetBuffer(unsigned long position) const
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{
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return m_stream.GetBuffer() + position;
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}
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unsigned char * GetBuffer(unsigned long position)
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{
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return (m_stream.GetBuffer() + position);
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}
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unsigned char * GetBuffer()
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{
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return m_stream.GetBuffer();
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}
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void GetBuffer(unsigned long position, unsigned char * & buffer) const
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{
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buffer = (unsigned char *) (m_stream.GetBuffer() + position); // fix me: ugly!
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}
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void SetSize(unsigned long size)
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{
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m_stream.SetSize(size);
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};
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void Allocate(unsigned long size)
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{
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m_stream.Allocate(size);
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}
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private:
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Vector<unsigned char> m_stream;
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O3DGCEndianness m_endianness;
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};
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}
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#endif // O3DGC_BINARY_STREAM_H
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