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fills in profiler timer fallback as per remmed out lines in other samples. see https://github.com/GarageGames/Torque3D/issues/1349 for report, and https://gist.github.com/Azaezel/2aafb88cf0d642418051 for result
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1 changed files with 3 additions and 1 deletions
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@ -155,11 +155,13 @@ U32 endHighResolutionTimer(U32 time[2]) {
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void startHighResolutionTimer(U32 time[2])
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{
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time[0] = Platform::getRealMilliseconds();
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}
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U32 endHighResolutionTimer(U32 time[2])
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{
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return 1;
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U32 ticks = Platform::getRealMilliseconds() - time[0];
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return ticks;
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}
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#endif
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