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Changes default winding order to be CCW.
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3 changed files with 1 additions and 7 deletions
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@ -151,7 +151,7 @@ void AssimpShapeLoader::enumerateScene()
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if(Con::getBoolVariable("$Assimp::FlipUVs", true))
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ppsteps |= aiProcess_FlipUVs;
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if(Con::getBoolVariable("$Assimp::FlipWindingOrder", true))
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if(Con::getBoolVariable("$Assimp::FlipWindingOrder", false))
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ppsteps |= aiProcess_FlipWindingOrder;
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if(Con::getBoolVariable("$Assimp::Triangulate", true))
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