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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-14 16:14:38 +00:00
misc cleanups related to ranges
gui padding is a >=0 element guitabbookctrl.selectedPage defaults to -1 shape editor triggers derived from textrows must ensure they are actually loking aty an entry. -1 is the return value of" not found"
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parent
191e69e589
commit
bd44ee5341
6 changed files with 19 additions and 11 deletions
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@ -1375,7 +1375,7 @@ $guiContent = new GuiContainer(EditorGui,EditorGuiGroup) {
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StackingType = "Vertical";
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HorizStacking = "Left to Right";
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VertStacking = "Top to Bottom";
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Padding = "-2";
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Padding = "0";
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canSaveDynamicFields = "0";
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internalName = "theVisOptionsList";
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Enabled = "1";
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@ -1444,7 +1444,7 @@ $guiContent = new GuiContainer(EditorGui,EditorGuiGroup) {
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StackingType = "Vertical";
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HorizStacking = "Left to Right";
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VertStacking = "Top to Bottom";
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Padding = "-2";
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Padding = "0";
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canSaveDynamicFields = "0";
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internalName = "theClassVisList";
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Enabled = "1";
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@ -329,7 +329,7 @@ $guiContent = new GuiControl(TerrainPainterContainer,EditorGuiGroup) {
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StackingType = "Vertical";
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HorizStacking = "Left to Right";
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VertStacking = "Top to Bottom";
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Padding = "-2";
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Padding = "0";
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canSaveDynamicFields = "0";
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internalName = "theMaterialList";
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Enabled = "1";
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@ -116,7 +116,7 @@ $guiContent = new GuiControl(VisibilityLayerContainer, EditorGuiGroup) {
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StackingType = "Vertical";
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HorizStacking = "Left to Right";
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VertStacking = "Top to Bottom";
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Padding = "-2";
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Padding = "0";
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canSaveDynamicFields = "0";
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internalName = "theClassVisList";
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Enabled = "1";
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@ -185,7 +185,7 @@ $guiContent = new GuiControl(VisibilityLayerContainer, EditorGuiGroup) {
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StackingType = "Vertical";
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HorizStacking = "Left to Right";
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VertStacking = "Top to Bottom";
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Padding = "-2";
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Padding = "0";
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canSaveDynamicFields = "0";
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internalName = "theClassSelList";
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Enabled = "1";
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