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50 changed files with 2111 additions and 2111 deletions
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@ -231,7 +231,7 @@ void GuiWindowCtrl::moveFromCollapseGroup()
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parent->mCollapseGroupVec[groupVec].first()->mCollapseGroupNum = -1;
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parent->mCollapseGroupVec[groupVec].erase(U32(0));
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parent->mCollapseGroupVec[groupVec].setSize(groupVecCount - 1);
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parent->mCollapseGroupVec.erase(groupVec);
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parent->mCollapseGroupVec.erase(groupVec);
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}
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}
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@ -381,7 +381,7 @@ void GuiWindowCtrl::refreshCollapseGroups()
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if( !parent )
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return;
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CollapseGroupNumVec collapseGroupNumVec;
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CollapseGroupNumVec collapseGroupNumVec;
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// iterate through the collided array, renumbering the windows pointers
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S32 assignGroupNum = 0;
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@ -463,7 +463,7 @@ void GuiWindowCtrl::handleCollapseGroup()
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if( !parent )
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return;
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CollapseGroupNumVec collapseGroupNumVec;
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CollapseGroupNumVec collapseGroupNumVec;
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if( mIsCollapsed ) // minimize window up to its header bar
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{
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@ -529,7 +529,7 @@ void GuiWindowCtrl::handleCollapseGroup()
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if((*iter)->mCollapseGroupNum > mCollapseGroupNum)
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{
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Point2I newChildPosition = (*iter)->getPosition();
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newChildPosition.y += moveChildYBy;
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newChildPosition.y += moveChildYBy;
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(*iter)->resize(newChildPosition, (*iter)->getExtent());
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}
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}
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@ -547,7 +547,7 @@ bool GuiWindowCtrl::resizeCollapseGroup(bool resizeX, bool resizeY, Point2I resi
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if( !parent )
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return false;
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CollapseGroupNumVec collapseGroupNumVec;
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CollapseGroupNumVec collapseGroupNumVec;
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bool canResize = true;
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CollapseGroupNumVec::iterator iter = parent->mCollapseGroupVec[mCollapseGroup].begin();
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@ -980,7 +980,7 @@ void GuiWindowCtrl::onMouseDragged(const GuiEvent &event)
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moveWithCollapseGroup(newPosition);
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if(mCanCollapse && mCollapseGroup >= 0 && mResizeWindow == true )
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{
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{
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// Resize the window if allowed
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if( newExtent.y >= getMinExtent().y && newExtent.x >= getMinExtent().x)
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{
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@ -1212,7 +1212,7 @@ void GuiWindowCtrl::onMouseUp(const GuiEvent &event)
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// We're either moving out of a collapse group or moving to another one
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// Not valid for windows not previously in a group
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if( mCollapseGroup >= 0 &&
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(snapType == -1 || (hitWindow && snapType >= 0 && mCollapseGroup != hitWindow->mCollapseGroup)))
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(snapType == -1 || (hitWindow && snapType >= 0 && mCollapseGroup != hitWindow->mCollapseGroup)))
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moveFromCollapseGroup();
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// No window to connect to
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@ -1830,7 +1830,7 @@ void GuiWindowCtrl::parentResized(const RectI &oldParentRect, const RectI &newPa
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// Only for collpasing groups, if were not, then do it like normal windows
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if( mCanCollapse && mCollapseGroup >= 0 )
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{
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{
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bool resizeMe = false;
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// Only the group window should control positioning
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