Revert "Updated SDL, Bullet and OpenAL soft libs"

This reverts commit 370161cfb1.
This commit is contained in:
AzaezelX 2019-07-08 09:49:44 -05:00
parent 63be684474
commit bc77ff0833
1102 changed files with 62741 additions and 204988 deletions

View file

@ -1,3 +1,4 @@
[![Travis Build Status](https://api.travis-ci.org/bulletphysics/bullet3.png?branch=master)](https://travis-ci.org/bulletphysics/bullet3)
[![Appveyor Build status](https://ci.appveyor.com/api/projects/status/6sly9uxajr6xsstq)](https://ci.appveyor.com/project/erwincoumans/bullet3)
@ -5,7 +6,7 @@
This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
New in Bullet 2.85: pybullet Python bindings, improved support for robotics and VR. Use pip install pybullet and see [PyBullet Quickstart Guide](https://docs.google.com/document/d/10sXEhzFRSnvFcl3XxNGhnD4N2SedqwdAvK3dsihxVUA/edit#heading=h.2ye70wns7io3).
New in Bullet 2.85: pybullet Python bindings, improved support for robotics and VR
The Bullet 2 API will stay default and up-to-date while slowly moving to a new API.
The steps towards a new API is in a nutshell:
@ -79,9 +80,9 @@ Depending on your system (Linux 32bit, 64bit or Mac OSX) use one of the followin
Using premake:
```
cd build3
./premake4_linux --double gmake
./premake4_linux64 --double gmake
./premake4_osx --double --enable_pybullet gmake
./premake4_linux gmake --double
./premake4_linux64 gmake --double
./premake4_osx gmake --double --enable_pybullet
```
Then
```