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Initial pass to rework and cleanup the main UI interface
Implements interface buttons that react to input type and visually display keybinds Updates the T3D icon and splash screen
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188 changed files with 2553 additions and 758 deletions
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@ -104,6 +104,8 @@ class GuiTextListCtrl : public GuiArrayCtrl
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const char *getSelectedText();
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bool onKeyDown(const GuiEvent &event);
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bool onGamepadAxisUp(const GuiEvent& event);
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bool onGamepadAxisDown(const GuiEvent& event);
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virtual void onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver);
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