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Merge pull request #2146 from Azaezel/specializationShenanigans
changes find, swap, for_each, and delete_pointer from global to t3d namespace
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commit
bc1b506205
20 changed files with 70 additions and 69 deletions
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@ -142,7 +142,7 @@ void SFXController::_compileList( SFXPlayList* playList )
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{
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// Randomly exchange slots in the list.
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for( U32 i = 0; i < SFXPlayList::NUM_SLOTS; ++ i )
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swap( slotList[ gRandGen.randI( 0, SFXPlayList::NUM_SLOTS - 1 ) ], slotList[ i ] );
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T3D::swap( slotList[ gRandGen.randI( 0, SFXPlayList::NUM_SLOTS - 1 ) ], slotList[ i ] );
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}
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break;
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@ -165,7 +165,7 @@ void SFXDevice::_removeBuffer( SFXBuffer* buffer )
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{
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AssertFatal( buffer, "SFXDevice::_removeBuffer() - Got a null buffer!" );
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BufferIterator iter = find( mBuffers.begin(), mBuffers.end(), buffer );
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BufferIterator iter = T3D::find( mBuffers.begin(), mBuffers.end(), buffer );
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if( iter != mBuffers.end() )
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{
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SFXBuffer* buffer = *iter;
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@ -201,7 +201,7 @@ void SFXDevice::_removeVoice( SFXVoice* voice )
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{
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AssertFatal( voice, "SFXDevice::_removeVoice() - Got null voice!" );
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VoiceIterator iter = find( mVoices.begin(), mVoices.end(), voice );
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VoiceIterator iter = T3D::find( mVoices.begin(), mVoices.end(), voice );
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if( iter != mVoices.end() )
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{
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mStatNumVoices --;
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@ -647,7 +647,7 @@ void SFXSystem::deleteWhenStopped( SFXSource* source )
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// If the source isn't already on the play-once source list,
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// put it there now.
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Vector< SFXSource* >::iterator iter = find( mPlayOnceSources.begin(), mPlayOnceSources.end(), source );
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Vector< SFXSource* >::iterator iter = T3D::find( mPlayOnceSources.begin(), mPlayOnceSources.end(), source );
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if( iter == mPlayOnceSources.end() )
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mPlayOnceSources.push_back( source );
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}
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@ -674,7 +674,7 @@ void SFXSystem::_onRemoveSource( SFXSource* source )
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{
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// Check if it was a play once source.
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Vector< SFXSource* >::iterator iter = find( mPlayOnceSources.begin(), mPlayOnceSources.end(), source );
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Vector< SFXSource* >::iterator iter = T3D::find( mPlayOnceSources.begin(), mPlayOnceSources.end(), source );
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if ( iter != mPlayOnceSources.end() )
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mPlayOnceSources.erase_fast( iter );
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@ -684,7 +684,7 @@ void SFXSystem::_onRemoveSource( SFXSource* source )
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if( dynamic_cast< SFXSound* >( source ) )
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{
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SFXSoundVector::iterator iter = find( mSounds.begin(), mSounds.end(), static_cast< SFXSound* >( source ) );
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SFXSoundVector::iterator iter = T3D::find( mSounds.begin(), mSounds.end(), static_cast< SFXSound* >( source ) );
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if( iter != mSounds.end() )
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mSounds.erase_fast( iter );
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