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https://github.com/TorqueGameEngines/Torque3D.git
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fixed lots of tabs and space
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parent
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commit
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53 changed files with 2695 additions and 2695 deletions
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@ -95,8 +95,8 @@ struct ConsoleLogEntry
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Script,
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GUI,
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Network,
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GGConnect,
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NUM_TYPE
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GGConnect,
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NUM_TYPE
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} mType;
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/// Indicates the actual log entry.
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@ -897,28 +897,28 @@ template<typename P1> struct _EngineConsoleExecCallbackHelper;
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namespace Con
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{
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/// @name Console Execution - executef
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/// {
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///
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/// Implements a script function thunk which automatically converts parameters to relevant console types.
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/// Can be used as follows:
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/// - Con::executef("functionName", ...);
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/// - Con::executef(mySimObject, "functionName", ...);
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///
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/// NOTE: if you get a rather cryptic template error coming through here, most likely you are trying to
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/// convert a parameter which EngineMarshallType does not have a specialization for.
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/// Another problem can occur if you do not include "console/simBase.h" and "console/engineAPI.h"
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/// since _EngineConsoleExecCallbackHelper and SimConsoleThreadExecCallback are required.
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///
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/// @see _EngineConsoleExecCallbackHelper
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///
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template<typename R, typename ...ArgTs>
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ConsoleValueRef executef(R r, ArgTs ...argTs)
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{
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_EngineConsoleExecCallbackHelper<R> callback( r );
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return callback.template call<ConsoleValueRef>(argTs...);
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}
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/// }
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/// @name Console Execution - executef
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/// {
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///
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/// Implements a script function thunk which automatically converts parameters to relevant console types.
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/// Can be used as follows:
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/// - Con::executef("functionName", ...);
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/// - Con::executef(mySimObject, "functionName", ...);
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///
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/// NOTE: if you get a rather cryptic template error coming through here, most likely you are trying to
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/// convert a parameter which EngineMarshallType does not have a specialization for.
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/// Another problem can occur if you do not include "console/simBase.h" and "console/engineAPI.h"
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/// since _EngineConsoleExecCallbackHelper and SimConsoleThreadExecCallback are required.
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///
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/// @see _EngineConsoleExecCallbackHelper
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///
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template<typename R, typename ...ArgTs>
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ConsoleValueRef executef(R r, ArgTs ...argTs)
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{
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_EngineConsoleExecCallbackHelper<R> callback( r );
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return callback.template call<ConsoleValueRef>(argTs...);
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}
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/// }
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};
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extern void expandEscape(char *dest, const char *src);
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@ -1143,19 +1143,19 @@ class ConsoleStackFrameSaver
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{
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public:
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bool mSaved;
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bool mSaved;
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ConsoleStackFrameSaver() : mSaved(false)
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{
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}
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ConsoleStackFrameSaver() : mSaved(false)
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{
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}
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~ConsoleStackFrameSaver()
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{
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restore();
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}
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~ConsoleStackFrameSaver()
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{
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restore();
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}
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void save();
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void restore();
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void save();
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void restore();
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};
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