diff --git a/Templates/Full/game/core/scripts/client/lighting/advanced/shaders.cs b/Templates/Full/game/core/scripts/client/lighting/advanced/shaders.cs index e0d808cef..ca8171bf5 100644 --- a/Templates/Full/game/core/scripts/client/lighting/advanced/shaders.cs +++ b/Templates/Full/game/core/scripts/client/lighting/advanced/shaders.cs @@ -397,9 +397,9 @@ new ShaderData( SkyLightShader ) samplerNames[0] = "$deferredBuffer"; samplerNames[1] = "$matInfoBuffer"; samplerNames[2] = "$colorBuffer"; - samplerNames[2] = "$cubeMap"; - samplerNames[3] = "$irradianceCubemap"; - samplerNames[4] = "$BRDFTexture"; + samplerNames[3] = "$cubeMap"; + samplerNames[4] = "$irradianceCubemap"; + samplerNames[5] = "$BRDFTexture"; pixVersion = 3.0; };