Baseline working openvr code

This commit is contained in:
James Urquhart 2016-04-17 22:19:42 +01:00
parent e239d106f5
commit ba91478fad
23 changed files with 1463 additions and 457 deletions

View file

@ -1588,9 +1588,6 @@ public:
/// orient and position values of the display device.
virtual void getEyeCameraTransform( IDisplayDevice *display, U32 eyeId, MatrixF *outMat );
/// Calculates a delta camera angle and view position based on inPose
virtual DisplayPose calcCameraDeltaPose(GameConnection *con, const DisplayPose& inPose);
/// Gets the index of a node inside a mounted image given the name
/// @param imageSlot Image slot
/// @param nodeName Node name