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Baseline working openvr code
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23 changed files with 1463 additions and 457 deletions
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@ -1588,9 +1588,6 @@ public:
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/// orient and position values of the display device.
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virtual void getEyeCameraTransform( IDisplayDevice *display, U32 eyeId, MatrixF *outMat );
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/// Calculates a delta camera angle and view position based on inPose
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virtual DisplayPose calcCameraDeltaPose(GameConnection *con, const DisplayPose& inPose);
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/// Gets the index of a node inside a mounted image given the name
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/// @param imageSlot Image slot
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/// @param nodeName Node name
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