Baseline working openvr code

This commit is contained in:
James Urquhart 2016-04-17 22:19:42 +01:00
parent e239d106f5
commit ba91478fad
23 changed files with 1463 additions and 457 deletions

View file

@ -237,7 +237,6 @@ class Camera: public ShapeBase
virtual void interpolateTick( F32 delta);
virtual void getCameraTransform( F32* pos,MatrixF* mat );
virtual void getEyeCameraTransform( IDisplayDevice *display, U32 eyeId, MatrixF *outMat );
virtual DisplayPose calcCameraDeltaPose(GameConnection *con, const DisplayPose& inPose);
virtual void writePacketData( GameConnection* conn, BitStream* stream );
virtual void readPacketData( GameConnection* conn, BitStream* stream );