* BugFix: Correct the inability to build on MacOS due to differing target names on MacOS.

This commit is contained in:
Robert MacGregor 2021-11-23 10:32:49 -05:00
parent ae02725e96
commit ba7082bea1

View file

@ -984,5 +984,11 @@ if(TORQUE_SFX_OPENAL AND WIN32)
endif()
if(TORQUE_SDL)
set_target_properties(SDL2 PROPERTIES FOLDER ${TORQUE_LIBS_FOLDER_NAME})
# Apple config has slightly different target names
if (APPLE)
set_target_properties(SDL2main PROPERTIES FOLDER ${TORQUE_LIBS_FOLDER_NAME})
set_target_properties(SDL2-static PROPERTIES FOLDER ${TORQUE_LIBS_FOLDER_NAME})
else()
set_target_properties(SDL2 PROPERTIES FOLDER ${TORQUE_LIBS_FOLDER_NAME})
endif()
endif()