Merge branch 'Preview4_0' of https://github.com/Areloch/Torque3D into alph40_pbrConfig_BREAKINGWip

This commit is contained in:
AzaezelX 2019-11-07 01:39:50 -06:00
commit ba69f2fe2b
95 changed files with 4237 additions and 2024 deletions

View file

@ -447,10 +447,6 @@ AdvancedLightBinManager::LightMaterialInfo* AdvancedLightBinManager::_getLightMa
if ( smPSSMDebugRender )
shadowMacros.push_back( GFXShaderMacro( "PSSM_DEBUG_RENDER" ) );
// If its a vector light see if we can enable SSAO.
if ( lightType == LightInfo::Vector && smUseSSAOMask )
shadowMacros.push_back( GFXShaderMacro( "USE_SSAO_MASK" ) );
// Now create the material info object.
info = new LightMaterialInfo( lightMatName, smLightMatVertex[ lightType ], shadowMacros );
}