update openal-soft to 1.24.3

keeping the alt 87514151c4 (diff-73a8dc1ce58605f6c5ea53548454c3bae516ec5132a29c9d7ff7edf9730c75be)
This commit is contained in:
AzaezelX 2025-09-03 11:09:27 -05:00
parent 12db0500e8
commit ba32094b7b
276 changed files with 49304 additions and 8712 deletions

View file

@ -189,7 +189,11 @@
# between 24 and 48 points, with anti-aliasing)
# fast_bsinc24 - same as bsinc24, except without interpolation between down-
# sampling scales
#resampler = gaussian
# bsinc48 - extrapolates samples using a band-limited Sinc filter (48 points,
# with anti-aliasing)
# fast_bsinc48 - same as bsinc48, except without interpolation between down-
# sampling scales
#resampler = spline
## rt-prio: (global)
# Sets the real-time priority value for the mixing thread. Not all drivers may
@ -587,6 +591,13 @@
# configurations. Very experimental.
#spatial-api = false
## exclusive-mode:
# Enables Exlusive mode for playback devices. This uses the device directly,
# allowing lower latencies but prevents the device from being used multiple
# times simultaneously. Ignores the periods setting when enabled, as WASAPI
# automatically sets a buffer size based on the period size.
#exclusive-mode = false
## allow-resampler:
# Specifies whether to allow an extra resampler pass on the output. Enabling
# this will allow the playback device to be set to a different sample rate
@ -645,6 +656,11 @@
# Sets whether to enable EAX extensions or not.
#enable = true
## trace-commits: (global)
# Sets whether log EAX property commits with trace messages. This can
# significantly increase the amount of log messages for apps that use EAX.
#trace-commits = false
##
## Per-game compatibility options (these should only be set in per-game config
## files, *NOT* system- or user-level!)
@ -686,3 +702,15 @@
## reverse-z: (global)
# Reverses the local Z (front-back) position of 3D sound sources.
#reverse-z = false
## vendor-override:
# Overrides the string returned by alGetString(AL_VENDOR).
#vendor-override =
## version-override:
# Overrides the string returned by alGetString(AL_VERSION).
#version-override =
## renderer-override:
# Overrides the string returned by alGetString(AL_RENDERER).
#renderer-override =