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update openal-soft to 1.24.3
keeping the alt 87514151c4 (diff-73a8dc1ce58605f6c5ea53548454c3bae516ec5132a29c9d7ff7edf9730c75be)
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276 changed files with 49304 additions and 8712 deletions
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@ -189,7 +189,11 @@
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# between 24 and 48 points, with anti-aliasing)
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# fast_bsinc24 - same as bsinc24, except without interpolation between down-
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# sampling scales
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#resampler = gaussian
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# bsinc48 - extrapolates samples using a band-limited Sinc filter (48 points,
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# with anti-aliasing)
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# fast_bsinc48 - same as bsinc48, except without interpolation between down-
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# sampling scales
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#resampler = spline
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## rt-prio: (global)
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# Sets the real-time priority value for the mixing thread. Not all drivers may
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@ -587,6 +591,13 @@
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# configurations. Very experimental.
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#spatial-api = false
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## exclusive-mode:
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# Enables Exlusive mode for playback devices. This uses the device directly,
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# allowing lower latencies but prevents the device from being used multiple
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# times simultaneously. Ignores the periods setting when enabled, as WASAPI
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# automatically sets a buffer size based on the period size.
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#exclusive-mode = false
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## allow-resampler:
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# Specifies whether to allow an extra resampler pass on the output. Enabling
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# this will allow the playback device to be set to a different sample rate
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@ -645,6 +656,11 @@
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# Sets whether to enable EAX extensions or not.
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#enable = true
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## trace-commits: (global)
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# Sets whether log EAX property commits with trace messages. This can
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# significantly increase the amount of log messages for apps that use EAX.
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#trace-commits = false
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##
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## Per-game compatibility options (these should only be set in per-game config
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## files, *NOT* system- or user-level!)
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@ -686,3 +702,15 @@
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## reverse-z: (global)
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# Reverses the local Z (front-back) position of 3D sound sources.
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#reverse-z = false
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## vendor-override:
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# Overrides the string returned by alGetString(AL_VENDOR).
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#vendor-override =
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## version-override:
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# Overrides the string returned by alGetString(AL_VERSION).
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#version-override =
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## renderer-override:
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# Overrides the string returned by alGetString(AL_RENDERER).
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#renderer-override =
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