mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 15:44:36 +00:00
update openal-soft to 1.24.3
keeping the alt 87514151c4 (diff-73a8dc1ce58605f6c5ea53548454c3bae516ec5132a29c9d7ff7edf9730c75be)
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parent
12db0500e8
commit
ba32094b7b
276 changed files with 49304 additions and 8712 deletions
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@ -28,10 +28,8 @@
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#include <string>
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#include <string_view>
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#include "almalloc.h"
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#include "alnumeric.h"
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#include "core/device.h"
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#include "core/logging.h"
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_Pragma("GCC diagnostic push")
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_Pragma("GCC diagnostic ignored \"-Wold-style-cast\"")
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@ -41,18 +39,13 @@ _Pragma("GCC diagnostic pop")
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namespace {
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#ifdef _WIN32
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#define DEVNAME_PREFIX "OpenAL Soft on "
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#else
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#define DEVNAME_PREFIX ""
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#endif
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using namespace std::string_view_literals;
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constexpr auto getDevicePrefix() noexcept -> std::string_view { return DEVNAME_PREFIX; }
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constexpr auto getDefaultDeviceName() noexcept -> std::string_view
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{ return DEVNAME_PREFIX "Default Device"; }
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[[nodiscard]] constexpr auto getDefaultDeviceName() noexcept -> std::string_view
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{ return "Default Device"sv; }
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struct Sdl2Backend final : public BackendBase {
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Sdl2Backend(DeviceBase *device) noexcept : BackendBase{device} { }
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explicit Sdl2Backend(DeviceBase *device) noexcept : BackendBase{device} { }
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~Sdl2Backend() override;
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void audioCallback(Uint8 *stream, int len) noexcept;
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@ -62,13 +55,9 @@ struct Sdl2Backend final : public BackendBase {
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void start() override;
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void stop() override;
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std::string mSDLName;
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SDL_AudioDeviceID mDeviceID{0u};
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uint mFrameSize{0};
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uint mFrequency{0u};
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DevFmtChannels mFmtChans{};
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DevFmtType mFmtType{};
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uint mUpdateSize{0u};
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};
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Sdl2Backend::~Sdl2Backend()
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@ -89,7 +78,7 @@ void Sdl2Backend::open(std::string_view name)
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{
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SDL_AudioSpec want{}, have{};
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want.freq = static_cast<int>(mDevice->Frequency);
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want.freq = static_cast<int>(mDevice->mSampleRate);
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switch(mDevice->FmtType)
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{
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case DevFmtUByte: want.format = AUDIO_U8; break;
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@ -100,8 +89,9 @@ void Sdl2Backend::open(std::string_view name)
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case DevFmtInt: want.format = AUDIO_S32SYS; break;
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case DevFmtFloat: want.format = AUDIO_F32; break;
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}
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want.channels = (mDevice->FmtChans == DevFmtMono) ? 1 : 2;
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want.samples = static_cast<Uint16>(std::min(mDevice->UpdateSize, 8192u));
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want.channels = static_cast<Uint8>(std::min<uint>(mDevice->channelsFromFmt(),
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std::numeric_limits<Uint8>::max()));
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want.samples = static_cast<Uint16>(std::min(mDevice->mUpdateSize, 8192u));
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want.callback = [](void *ptr, Uint8 *stream, int len) noexcept
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{ return static_cast<Sdl2Backend*>(ptr)->audioCallback(stream, len); };
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want.userdata = this;
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@ -110,45 +100,21 @@ void Sdl2Backend::open(std::string_view name)
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* necessarily the first in the list.
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*/
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const auto defaultDeviceName = getDefaultDeviceName();
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SDL_AudioDeviceID devid;
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if(name.empty() || name == defaultDeviceName)
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{
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name = defaultDeviceName;
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devid = SDL_OpenAudioDevice(nullptr, SDL_FALSE, &want, &have, SDL_AUDIO_ALLOW_ANY_CHANGE);
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mSDLName.clear();
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mDeviceID = SDL_OpenAudioDevice(nullptr, SDL_FALSE, &want, &have,
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SDL_AUDIO_ALLOW_ANY_CHANGE);
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}
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else
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{
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const auto namePrefix = getDevicePrefix();
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if(name.size() >= namePrefix.size() && name.substr(0, namePrefix.size()) == namePrefix)
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{
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/* Copy the string_view to a string to ensure it's null terminated
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* for this call.
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*/
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const std::string devname{name.substr(namePrefix.size())};
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devid = SDL_OpenAudioDevice(devname.c_str(), SDL_FALSE, &want, &have,
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SDL_AUDIO_ALLOW_ANY_CHANGE);
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}
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else
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{
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const std::string devname{name};
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devid = SDL_OpenAudioDevice(devname.c_str(), SDL_FALSE, &want, &have,
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SDL_AUDIO_ALLOW_ANY_CHANGE);
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}
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}
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if(!devid)
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throw al::backend_exception{al::backend_error::NoDevice, "%s", SDL_GetError()};
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DevFmtChannels devchans{};
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if(have.channels >= 2)
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devchans = DevFmtStereo;
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else if(have.channels == 1)
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devchans = DevFmtMono;
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else
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{
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SDL_CloseAudioDevice(devid);
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throw al::backend_exception{al::backend_error::DeviceError,
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"Unhandled SDL channel count: %d", int{have.channels}};
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mSDLName = name;
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mDeviceID = SDL_OpenAudioDevice(mSDLName.c_str(), SDL_FALSE, &want, &have,
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SDL_AUDIO_ALLOW_ANY_CHANGE);
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}
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if(!mDeviceID)
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throw al::backend_exception{al::backend_error::NoDevice, "{}", SDL_GetError()};
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DevFmtType devtype{};
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switch(have.format)
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@ -160,32 +126,100 @@ void Sdl2Backend::open(std::string_view name)
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case AUDIO_S32SYS: devtype = DevFmtInt; break;
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case AUDIO_F32SYS: devtype = DevFmtFloat; break;
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default:
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SDL_CloseAudioDevice(devid);
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throw al::backend_exception{al::backend_error::DeviceError, "Unhandled SDL format: 0x%04x",
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have.format};
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throw al::backend_exception{al::backend_error::DeviceError,
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"Unhandled SDL format: {:#04x}", have.format};
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}
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if(mDeviceID)
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SDL_CloseAudioDevice(mDeviceID);
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mDeviceID = devid;
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mFrameSize = BytesFromDevFmt(devtype) * have.channels;
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mFrequency = static_cast<uint>(have.freq);
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mFmtChans = devchans;
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mFmtType = devtype;
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mUpdateSize = have.samples;
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mDevice->DeviceName = name;
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mDeviceName = name;
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}
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bool Sdl2Backend::reset()
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{
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mDevice->Frequency = mFrequency;
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mDevice->FmtChans = mFmtChans;
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mDevice->FmtType = mFmtType;
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mDevice->UpdateSize = mUpdateSize;
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mDevice->BufferSize = mUpdateSize * 2; /* SDL always (tries to) use two periods. */
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if(mDeviceID)
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SDL_CloseAudioDevice(mDeviceID);
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mDeviceID = 0;
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auto want = SDL_AudioSpec{};
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want.freq = static_cast<int>(mDevice->mSampleRate);
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switch(mDevice->FmtType)
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{
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case DevFmtUByte: want.format = AUDIO_U8; break;
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case DevFmtByte: want.format = AUDIO_S8; break;
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case DevFmtUShort: want.format = AUDIO_U16SYS; break;
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case DevFmtShort: want.format = AUDIO_S16SYS; break;
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case DevFmtUInt: [[fallthrough]];
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case DevFmtInt: want.format = AUDIO_S32SYS; break;
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case DevFmtFloat: want.format = AUDIO_F32; break;
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}
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want.channels = static_cast<Uint8>(std::min<uint>(mDevice->channelsFromFmt(),
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std::numeric_limits<Uint8>::max()));
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want.samples = static_cast<Uint16>(std::min(mDevice->mUpdateSize, 8192u));
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want.callback = [](void *ptr, Uint8 *stream, int len) noexcept
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{ return static_cast<Sdl2Backend*>(ptr)->audioCallback(stream, len); };
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want.userdata = this;
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auto have = SDL_AudioSpec{};
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if(mSDLName.empty())
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{
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mDeviceID = SDL_OpenAudioDevice(nullptr, SDL_FALSE, &want, &have,
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SDL_AUDIO_ALLOW_ANY_CHANGE);
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}
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else
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{
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mDeviceID = SDL_OpenAudioDevice(mSDLName.c_str(), SDL_FALSE, &want, &have,
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SDL_AUDIO_ALLOW_ANY_CHANGE);
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}
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if(!mDeviceID)
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throw al::backend_exception{al::backend_error::NoDevice, "{}", SDL_GetError()};
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if(have.channels != mDevice->channelsFromFmt())
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{
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/* SDL guarantees these layouts for the given channel count. */
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if(have.channels == 8)
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mDevice->FmtChans = DevFmtX71;
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else if(have.channels == 7)
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mDevice->FmtChans = DevFmtX61;
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else if(have.channels == 6)
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mDevice->FmtChans = DevFmtX51;
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else if(have.channels == 4)
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mDevice->FmtChans = DevFmtQuad;
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else if(have.channels >= 2)
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mDevice->FmtChans = DevFmtStereo;
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else if(have.channels == 1)
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mDevice->FmtChans = DevFmtMono;
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else
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throw al::backend_exception{al::backend_error::DeviceError,
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"Unhandled SDL channel count: {}", int{have.channels}};
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mDevice->mAmbiOrder = 0;
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}
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switch(have.format)
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{
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case AUDIO_U8: mDevice->FmtType = DevFmtUByte; break;
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case AUDIO_S8: mDevice->FmtType = DevFmtByte; break;
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case AUDIO_U16SYS: mDevice->FmtType = DevFmtUShort; break;
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case AUDIO_S16SYS: mDevice->FmtType = DevFmtShort; break;
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case AUDIO_S32SYS: mDevice->FmtType = DevFmtInt; break;
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case AUDIO_F32SYS: mDevice->FmtType = DevFmtFloat; break;
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default:
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throw al::backend_exception{al::backend_error::DeviceError,
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"Unhandled SDL format: {:#04x}", have.format};
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}
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mFrameSize = BytesFromDevFmt(mDevice->FmtType) * have.channels;
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if(have.freq < int{MinOutputRate})
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throw al::backend_exception{al::backend_error::DeviceError,
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"Unhandled SDL sample rate: {}", have.freq};
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mDevice->mSampleRate = static_cast<uint>(have.freq);
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mDevice->mUpdateSize = have.samples;
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mDevice->mBufferSize = std::max(have.size/mFrameSize, mDevice->mUpdateSize*2u);
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setDefaultWFXChannelOrder();
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return true;
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}
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@ -220,16 +254,14 @@ auto SDL2BackendFactory::enumerate(BackendType type) -> std::vector<std::string>
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if(num_devices <= 0)
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return outnames;
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outnames.reserve(static_cast<unsigned int>(num_devices));
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outnames.reserve(static_cast<unsigned int>(num_devices)+1_uz);
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outnames.emplace_back(getDefaultDeviceName());
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for(int i{0};i < num_devices;++i)
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{
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std::string outname{getDevicePrefix()};
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if(const char *name = SDL_GetAudioDeviceName(i, SDL_FALSE))
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outname += name;
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outnames.emplace_back(name);
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else
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outname += "Unknown Device Name #"+std::to_string(i);
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outnames.emplace_back(std::move(outname));
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outnames.emplace_back("Unknown Device Name #"+std::to_string(i));
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}
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return outnames;
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}
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