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default controlables and items to mPathfindingIgnore = true;
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3 changed files with 3 additions and 2 deletions
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@ -376,7 +376,7 @@ Vehicle::Vehicle()
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{
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mDataBlock = 0;
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mTypeMask |= VehicleObjectType | DynamicShapeObjectType;
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mPathfindingIgnore = true;
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mDelta.pos = Point3F(0,0,0);
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mDelta.posVec = Point3F(0,0,0);
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mDelta.warpTicks = mDelta.warpCount = 0;
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