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refactor new IsScriptFile method to be zip-safe
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11 changed files with 30 additions and 28 deletions
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@ -337,7 +337,7 @@ void Prefab::_loadFile( bool addFileNotify )
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if ( mFilename == StringTable->EmptyString())
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return;
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if ( !Platform::isScriptFile( mFilename ) )
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if ( !Torque::FS::IsScriptFile( mFilename ) )
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{
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Con::errorf( "Prefab::_loadFile() - file %s was not found.", mFilename );
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return;
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