Standardizes project import copy behavior to validate if we're in-place importing to avoid erroring out needlessly with a new utility function

Fixed wrong variable preventing ImportConfig Editor from refreshing when selecting different configs
Standardized DefaultImportConfig's settings against Legacy Import setting, specifically collision resolution behavior and appending _mat suffix to materials
This commit is contained in:
JeffR 2022-02-25 00:03:33 -06:00
parent da5cb56c83
commit b8b94fdec9
5 changed files with 467 additions and 255 deletions

View file

@ -1,243 +1,459 @@
<?xml version="1.0" encoding="UTF-8" standalone ="yes"?>
<AssetImportSettings>
<Group name="DefaultImportConfig">
<Group name="Animations">
<Setting name="animFPS">2</Setting>
<Setting name="animTiming">Seconds</Setting>
<Setting name="ImportAnimations">1</Setting>
<Setting name="SeparateAnimations">1</Setting>
<Group
name="DefaultImportConfig">
<Group
name="Animations">
<Setting
name="animFPS">2</Setting>
<Setting
name="animTiming">Seconds</Setting>
<Setting
name="ImportAnimations">1</Setting>
<Setting
name="SeparateAnimations">1</Setting>
</Group>
<Group name="Collision">
<Setting name="CollisionMeshPrefix">Col</Setting>
<Setting name="GenCollisionType">CollisionMesh</Setting>
<Setting name="GenerateCollisions">1</Setting>
<Setting name="GenerateLOSCollisions">1</Setting>
<Setting name="GenLOSCollisionType">CollisionMesh</Setting>
<Setting name="LOSCollisionMeshPrefix">LOS</Setting>
<Group
name="Collision">
<Setting
name="CollisionMeshPrefix">Col</Setting>
<Setting
name="GenCollisionType">CollisionMesh</Setting>
<Setting
name="GenerateCollisions">1</Setting>
<Setting
name="GenerateLOSCollisions">1</Setting>
<Setting
name="GenLOSCollisionType">CollisionMesh</Setting>
<Setting
name="LOSCollisionMeshPrefix">LOS</Setting>
</Group>
<Group name="General">
<Setting name="AddDirectoryPrefixToAssetName">0</Setting>
<Setting name="AutomaticallyPromptMissingFiles">0</Setting>
<Setting name="DuplicatAutoResolution">AutoPrune</Setting>
<Setting name="DuplicateAutoResolution">AutoPrune</Setting>
<Setting name="PreventImportWithErrors">1</Setting>
<Setting name="WarningsAsErrors">0</Setting>
<Group
name="General">
<Setting
name="AddDirectoryPrefixToAssetName">0</Setting>
<Setting
name="AutomaticallyPromptMissingFiles">0</Setting>
<Setting
name="DuplicatAutoResolution">AutoPrune</Setting>
<Setting
name="DuplicateAutoResolution">FolderPrefix</Setting>
<Setting
name="PreventImportWithErrors">1</Setting>
<Setting
name="WarningsAsErrors">0</Setting>
</Group>
<Group name="Images">
<Setting name="AddedImageSuffix">_image</Setting>
<Setting name="AlwaysAddImageSuffix">1</Setting>
<Setting name="AOTypeSuffixes">_AO,_AMBIENT,_AMBIENTOCCLUSION</Setting>
<Setting name="CompositeTypeSuffixes">_COMP,_COMPOSITE,_PBR,-COMP,-COMPOSITE,-PBR,_ORM,-ORM,_C</Setting>
<Setting name="Compressed">1</Setting>
<Setting name="DiffuseTypeSuffixes">_ALBEDO,_DIFFUSE,_ALB,_DIF,_COLOR,_COL</Setting>
<Setting name="GenerateMaterialOnImport">0</Setting>
<Setting name="ImageType">N/A</Setting>
<Setting name="ImportImages">1</Setting>
<Setting name="IsHDR">0</Setting>
<Setting name="MetalnessTypeSuffixes">_METAL,_MET,_METALNESS,_METALLIC,_M</Setting>
<Setting name="NormalTypeSuffixes">_NORMAL,_NORM,_N</Setting>
<Setting name="RoughnessTypeSuffixes">_ROUGH,_ROUGHNESS,_R</Setting>
<Setting name="Scaling">1.0</Setting>
<Setting name="SmoothnessTypeSuffixes">_SMOOTH,_SMOOTHNESS,_S</Setting>
<Setting name="TextureFilteringMode">Bilinear</Setting>
<Setting name="UseMips">1</Setting>
<Group
name="Images">
<Setting
name="AddedImageSuffix">_image</Setting>
<Setting
name="AlwaysAddImageSuffix">1</Setting>
<Setting
name="AOTypeSuffixes">_AO,_AMBIENT,_AMBIENTOCCLUSION</Setting>
<Setting
name="CompositeTypeSuffixes">_COMP,_COMPOSITE,_PBR,-COMP,-COMPOSITE,-PBR,_ORM,-ORM,_C</Setting>
<Setting
name="Compressed">1</Setting>
<Setting
name="DiffuseTypeSuffixes">_ALBEDO,_DIFFUSE,_ALB,_DIF,_COLOR,_COL</Setting>
<Setting
name="GenerateMaterialOnImport">0</Setting>
<Setting
name="ImageType">N/A</Setting>
<Setting
name="ImportImages">1</Setting>
<Setting
name="IsHDR">0</Setting>
<Setting
name="MetalnessTypeSuffixes">_METAL,_MET,_METALNESS,_METALLIC,_M</Setting>
<Setting
name="NormalTypeSuffixes">_NORMAL,_NORM,_N</Setting>
<Setting
name="RoughnessTypeSuffixes">_ROUGH,_ROUGHNESS,_R</Setting>
<Setting
name="Scaling">1.0</Setting>
<Setting
name="SmoothnessTypeSuffixes">_SMOOTH,_SMOOTHNESS,_S</Setting>
<Setting
name="TextureFilteringMode">Bilinear</Setting>
<Setting
name="UseMips">1</Setting>
</Group>
<Group name="Materials">
<Setting name="AddedMaterialSuffix">_mat</Setting>
<Setting name="AlwaysAddMaterialSuffix">0</Setting>
<Setting name="CreateComposites">1</Setting>
<Setting name="CreateORMConfig">1</Setting>
<Setting name="IgnoreMaterials">DefaultMaterial,ColorEffect*</Setting>
<Setting name="ImportMaterials">1</Setting>
<Setting name="PopulateMaterialMaps">1</Setting>
<Setting name="UseDiffuseSuffixOnOriginImage">1</Setting>
<Setting name="UseExistingMaterials">1</Setting>
<Group
name="Materials">
<Setting
name="AddedMaterialSuffix">_mat</Setting>
<Setting
name="AlwaysAddMaterialSuffix">1</Setting>
<Setting
name="CreateComposites">1</Setting>
<Setting
name="CreateORMConfig">1</Setting>
<Setting
name="IgnoreMaterials">DefaultMaterial,ColorEffect*</Setting>
<Setting
name="ImportMaterials">1</Setting>
<Setting
name="PopulateMaterialMaps">1</Setting>
<Setting
name="UseDiffuseSuffixOnOriginImage">1</Setting>
<Setting
name="UseExistingMaterials">1</Setting>
</Group>
<Group name="Meshes">
<Setting name="AddedShapeSuffix">_shape</Setting>
<Setting name="AdjustCenter">0</Setting>
<Setting name="AdjustFloor">0</Setting>
<Setting name="AlwaysAddShapeSuffix">0</Setting>
<Setting name="calcTangentSpace">0</Setting>
<Setting name="CollapseSubmeshes">0</Setting>
<Setting name="convertLeftHanded">0</Setting>
<Setting name="DoScaleOverride">0</Setting>
<Setting name="DoUpAxisOverride">0</Setting>
<Setting name="findInstances">0</Setting>
<Setting name="flipUVCoords">0</Setting>
<Setting name="genUVCoords">0</Setting>
<Setting name="IgnoreNodeScale">0</Setting>
<Setting name="ImportMesh">1</Setting>
<Setting name="invertNormals">0</Setting>
<Setting name="JoinIdenticalVerts">0</Setting>
<Setting name="limitBoneWeights">0</Setting>
<Setting name="LODType">TrailingNumber</Setting>
<Setting name="removeRedundantMats">0</Setting>
<Setting name="reverseWindingOrder">0</Setting>
<Setting name="ScaleOverride">1</Setting>
<Setting name="TransformUVs">0</Setting>
<Setting name="UpAxisOverride">Z_AXIS</Setting>
<Group
name="Meshes">
<Setting
name="AddedShapeSuffix">_shape</Setting>
<Setting
name="AdjustCenter">0</Setting>
<Setting
name="AdjustFloor">0</Setting>
<Setting
name="AlwaysAddShapeSuffix">0</Setting>
<Setting
name="calcTangentSpace">0</Setting>
<Setting
name="CollapseSubmeshes">0</Setting>
<Setting
name="convertLeftHanded">0</Setting>
<Setting
name="DoScaleOverride">0</Setting>
<Setting
name="DoUpAxisOverride">0</Setting>
<Setting
name="findInstances">0</Setting>
<Setting
name="flipUVCoords">0</Setting>
<Setting
name="genUVCoords">0</Setting>
<Setting
name="IgnoreNodeScale">0</Setting>
<Setting
name="ImportMesh">1</Setting>
<Setting
name="invertNormals">0</Setting>
<Setting
name="JoinIdenticalVerts">0</Setting>
<Setting
name="limitBoneWeights">0</Setting>
<Setting
name="LODType">TrailingNumber</Setting>
<Setting
name="removeRedundantMats">0</Setting>
<Setting
name="reverseWindingOrder">0</Setting>
<Setting
name="ScaleOverride">1</Setting>
<Setting
name="TransformUVs">0</Setting>
<Setting
name="UpAxisOverride">Z_AXIS</Setting>
</Group>
<Group name="Sounds">
<Setting name="Compressed">0</Setting>
<Setting name="PitchAdjust">1.0</Setting>
<Setting name="VolumeAdjust">1.0</Setting>
<Group
name="Sounds">
<Setting
name="Compressed">0</Setting>
<Setting
name="PitchAdjust">1.0</Setting>
<Setting
name="VolumeAdjust">1.0</Setting>
</Group>
</Group>
<Group name="LegacyProjectImport">
<Group name="Animations">
<Setting name="animFPS">2</Setting>
<Setting name="animTiming">Seconds</Setting>
<Setting name="ImportAnimations">1</Setting>
<Setting name="SeparateAnimations">1</Setting>
<Group
name="LegacyProjectImport">
<Group
name="Animations">
<Setting
name="animFPS">2</Setting>
<Setting
name="animTiming">Seconds</Setting>
<Setting
name="ImportAnimations">1</Setting>
<Setting
name="SeparateAnimations">1</Setting>
</Group>
<Group name="Collision">
<Setting name="CollisionMeshPrefix">Col</Setting>
<Setting name="GenCollisionType">CollisionMesh</Setting>
<Setting name="GenerateCollisions">1</Setting>
<Setting name="GenerateLOSCollisions">1</Setting>
<Setting name="GenLOSCollisionType">CollisionMesh</Setting>
<Setting name="LOSCollisionMeshPrefix">LOS</Setting>
<Group
name="Collision">
<Setting
name="CollisionMeshPrefix">Col</Setting>
<Setting
name="GenCollisionType">CollisionMesh</Setting>
<Setting
name="GenerateCollisions">1</Setting>
<Setting
name="GenerateLOSCollisions">1</Setting>
<Setting
name="GenLOSCollisionType">CollisionMesh</Setting>
<Setting
name="LOSCollisionMeshPrefix">LOS</Setting>
</Group>
<Group name="General">
<Setting name="AddDirectoryPrefixToAssetName">0</Setting>
<Setting name="AutomaticallyPromptMissingFiles">0</Setting>
<Setting name="DuplicateAutoResolution">FolderPrefix</Setting>
<Setting name="PreventImportWithErrors">1</Setting>
<Setting name="WarningsAsErrors">0</Setting>
<Group
name="General">
<Setting
name="AddDirectoryPrefixToAssetName">0</Setting>
<Setting
name="AutomaticallyPromptMissingFiles">0</Setting>
<Setting
name="DuplicateAutoResolution">FolderPrefix</Setting>
<Setting
name="PreventImportWithErrors">1</Setting>
<Setting
name="WarningsAsErrors">0</Setting>
</Group>
<Group name="Images">
<Setting name="AddedImageSuffix">_image</Setting>
<Setting name="AlwaysAddImageSuffix">1</Setting>
<Setting name="AOTypeSuffixes">_AO,_AMBIENT,_AMBIENTOCCLUSION</Setting>
<Setting name="CompositeTypeSuffixes">_COMP,_COMPOSITE</Setting>
<Setting name="Compressed">1</Setting>
<Setting name="DiffuseTypeSuffixes">_ALBEDO,_DIFFUSE,_ALB,_DIF,_COLOR,_COL</Setting>
<Setting name="GenerateMaterialOnImport">0</Setting>
<Setting name="ImageType">N/A</Setting>
<Setting name="ImportImages">1</Setting>
<Setting name="IsHDR">0</Setting>
<Setting name="MetalnessTypeSuffixes">_METAL,_MET,_METALNESS,_METALLIC</Setting>
<Setting name="NormalTypeSuffixes">_NORMAL,_NORM</Setting>
<Setting name="RoughnessTypeSuffixes">_ROUGH,_ROUGHNESS</Setting>
<Setting name="Scaling">1.0</Setting>
<Setting name="SmoothnessTypeSuffixes">_SMOOTH,_SMOOTHNESS</Setting>
<Setting name="TextureFilteringMode">Bilinear</Setting>
<Setting name="UseMips">1</Setting>
<Group
name="Images">
<Setting
name="AddedImageSuffix">_image</Setting>
<Setting
name="AlwaysAddImageSuffix">1</Setting>
<Setting
name="AOTypeSuffixes">_AO,_AMBIENT,_AMBIENTOCCLUSION</Setting>
<Setting
name="CompositeTypeSuffixes">_COMP,_COMPOSITE</Setting>
<Setting
name="Compressed">1</Setting>
<Setting
name="DiffuseTypeSuffixes">_ALBEDO,_DIFFUSE,_ALB,_DIF,_COLOR,_COL</Setting>
<Setting
name="GenerateMaterialOnImport">0</Setting>
<Setting
name="ImageType">N/A</Setting>
<Setting
name="ImportImages">1</Setting>
<Setting
name="IsHDR">0</Setting>
<Setting
name="MetalnessTypeSuffixes">_METAL,_MET,_METALNESS,_METALLIC</Setting>
<Setting
name="NormalTypeSuffixes">_NORMAL,_NORM</Setting>
<Setting
name="RoughnessTypeSuffixes">_ROUGH,_ROUGHNESS</Setting>
<Setting
name="Scaling">1.0</Setting>
<Setting
name="SmoothnessTypeSuffixes">_SMOOTH,_SMOOTHNESS</Setting>
<Setting
name="TextureFilteringMode">Bilinear</Setting>
<Setting
name="UseMips">1</Setting>
</Group>
<Group name="Materials">
<Setting name="AddedMaterialSuffix">_mat</Setting>
<Setting name="AlwaysAddMaterialSuffix">1</Setting>
<Setting name="CreateComposites">1</Setting>
<Setting name="ImportMaterials">1</Setting>
<Setting name="IgnoreMaterials">DefaultMaterial,ColorEffect*</Setting>
<Setting name="PopulateMaterialMaps">1</Setting>
<Setting name="UseDiffuseSuffixOnOriginImage">1</Setting>
<Setting name="UseExistingMaterials">1</Setting>
<Group
name="Materials">
<Setting
name="AddedMaterialSuffix">_mat</Setting>
<Setting
name="AlwaysAddMaterialSuffix">1</Setting>
<Setting
name="CreateComposites">1</Setting>
<Setting
name="IgnoreMaterials">DefaultMaterial,ColorEffect*</Setting>
<Setting
name="ImportMaterials">1</Setting>
<Setting
name="PopulateMaterialMaps">1</Setting>
<Setting
name="UseDiffuseSuffixOnOriginImage">1</Setting>
<Setting
name="UseExistingMaterials">1</Setting>
</Group>
<Group name="Meshes">
<Setting name="AddedShapeSuffix">_shape</Setting>
<Setting name="AdjustCenter">0</Setting>
<Setting name="AdjustFloor">0</Setting>
<Setting name="AlwaysAddShapeSuffix">0</Setting>
<Setting name="calcTangentSpace">0</Setting>
<Setting name="CollapseSubmeshes">0</Setting>
<Setting name="convertLeftHanded">0</Setting>
<Setting name="DoScaleOverride">0</Setting>
<Setting name="DoUpAxisOverride">0</Setting>
<Setting name="findInstances">0</Setting>
<Setting name="flipUVCoords">0</Setting>
<Setting name="genUVCoords">0</Setting>
<Setting name="IgnoreNodeScale">0</Setting>
<Setting name="ImportMesh">1</Setting>
<Setting name="invertNormals">0</Setting>
<Setting name="JoinIdenticalVerts">0</Setting>
<Setting name="limitBoneWeights">0</Setting>
<Setting name="LODType">TrailingNumber</Setting>
<Setting name="removeRedundantMats">0</Setting>
<Setting name="reverseWindingOrder">0</Setting>
<Setting name="ScaleOverride">1</Setting>
<Setting name="TransformUVs">0</Setting>
<Setting name="UpAxisOverride">Z_AXIS</Setting>
<Group
name="Meshes">
<Setting
name="AddedShapeSuffix">_shape</Setting>
<Setting
name="AdjustCenter">0</Setting>
<Setting
name="AdjustFloor">0</Setting>
<Setting
name="AlwaysAddShapeSuffix">0</Setting>
<Setting
name="calcTangentSpace">0</Setting>
<Setting
name="CollapseSubmeshes">0</Setting>
<Setting
name="convertLeftHanded">0</Setting>
<Setting
name="DoScaleOverride">0</Setting>
<Setting
name="DoUpAxisOverride">0</Setting>
<Setting
name="findInstances">0</Setting>
<Setting
name="flipUVCoords">0</Setting>
<Setting
name="genUVCoords">0</Setting>
<Setting
name="IgnoreNodeScale">0</Setting>
<Setting
name="ImportMesh">1</Setting>
<Setting
name="invertNormals">0</Setting>
<Setting
name="JoinIdenticalVerts">0</Setting>
<Setting
name="limitBoneWeights">0</Setting>
<Setting
name="LODType">TrailingNumber</Setting>
<Setting
name="removeRedundantMats">0</Setting>
<Setting
name="reverseWindingOrder">0</Setting>
<Setting
name="ScaleOverride">1</Setting>
<Setting
name="TransformUVs">0</Setting>
<Setting
name="UpAxisOverride">Z_AXIS</Setting>
</Group>
<Group name="Sounds">
<Setting name="Compressed">0</Setting>
<Setting name="PitchAdjust">1.0</Setting>
<Setting name="VolumeAdjust">1.0</Setting>
<Group
name="Sounds">
<Setting
name="Compressed">0</Setting>
<Setting
name="PitchAdjust">1.0</Setting>
<Setting
name="VolumeAdjust">1.0</Setting>
</Group>
</Group>
<Group name="NewTest">
<Group name="Animations">
<Setting name="animFPS">2</Setting>
<Setting name="animTiming">Seconds</Setting>
<Setting name="ImportAnimations">1</Setting>
<Setting name="SeparateAnimations">1</Setting>
<Group
name="NewTest">
<Group
name="Animations">
<Setting
name="animFPS">2</Setting>
<Setting
name="animTiming">Seconds</Setting>
<Setting
name="ImportAnimations">1</Setting>
<Setting
name="SeparateAnimations">1</Setting>
</Group>
<Group name="Collision">
<Setting name="CollisionMeshPrefix">Col</Setting>
<Setting name="GenCollisionType">CollisionMesh</Setting>
<Setting name="GenerateCollisions">1</Setting>
<Setting name="GenerateLOSCollisions">1</Setting>
<Setting name="GenLOSCollisionType">CollisionMesh</Setting>
<Setting name="LOSCollisionMeshPrefix">LOS</Setting>
<Group
name="Collision">
<Setting
name="CollisionMeshPrefix">Col</Setting>
<Setting
name="GenCollisionType">CollisionMesh</Setting>
<Setting
name="GenerateCollisions">1</Setting>
<Setting
name="GenerateLOSCollisions">1</Setting>
<Setting
name="GenLOSCollisionType">CollisionMesh</Setting>
<Setting
name="LOSCollisionMeshPrefix">LOS</Setting>
</Group>
<Group name="General">
<Setting name="AddDirectoryPrefixToAssetName">0</Setting>
<Setting name="AutomaticallyPromptMissingFiles">0</Setting>
<Setting name="DuplicatAutoResolution">AutoPrune</Setting>
<Setting name="PreventImportWithErrors">1</Setting>
<Setting name="WarningsAsErrors">0</Setting>
<Group
name="General">
<Setting
name="AddDirectoryPrefixToAssetName">0</Setting>
<Setting
name="AutomaticallyPromptMissingFiles">0</Setting>
<Setting
name="DuplicatAutoResolution">AutoPrune</Setting>
<Setting
name="PreventImportWithErrors">1</Setting>
<Setting
name="WarningsAsErrors">0</Setting>
</Group>
<Group name="Images">
<Setting name="AOTypeSuffixes">_AO,_AMBIENT,_AMBIENTOCCLUSION</Setting>
<Setting name="Compressed">1</Setting>
<Setting name="DiffuseTypeSuffixes">_ALBEDO,_DIFFUSE,_ALB,_DIF,_COLOR,_COL</Setting>
<Setting name="GenerateMaterialOnImport">1</Setting>
<Setting name="ImageType">N/A</Setting>
<Setting name="IsHDR">0</Setting>
<Setting name="MetalnessTypeSuffixes">_METAL,_MET,_METALNESS,_METALLIC</Setting>
<Setting name="NormalTypeSuffixes">_NORMAL,_NORM</Setting>
<Setting name="PBRTypeSuffixes">_COMP,_COMPOSITE,_PBR,-COMP,-COMPOSITE,-PBR,_ORM,-ORM</Setting>
<Setting name="RoughnessTypeSuffixes">_ROUGH,_ROUGHNESS</Setting>
<Setting name="Scaling">1.0</Setting>
<Setting name="SmoothnessTypeSuffixes">_SMOOTH,_SMOOTHNESS</Setting>
<Setting name="TextureFilteringMode">Bilinear</Setting>
<Setting name="UseMips">1</Setting>
<Group
name="Images">
<Setting
name="AOTypeSuffixes">_AO,_AMBIENT,_AMBIENTOCCLUSION</Setting>
<Setting
name="Compressed">1</Setting>
<Setting
name="DiffuseTypeSuffixes">_ALBEDO,_DIFFUSE,_ALB,_DIF,_COLOR,_COL</Setting>
<Setting
name="GenerateMaterialOnImport">1</Setting>
<Setting
name="ImageType">N/A</Setting>
<Setting
name="IsHDR">0</Setting>
<Setting
name="MetalnessTypeSuffixes">_METAL,_MET,_METALNESS,_METALLIC</Setting>
<Setting
name="NormalTypeSuffixes">_NORMAL,_NORM</Setting>
<Setting
name="PBRTypeSuffixes">_COMP,_COMPOSITE,_PBR,-COMP,-COMPOSITE,-PBR,_ORM,-ORM</Setting>
<Setting
name="RoughnessTypeSuffixes">_ROUGH,_ROUGHNESS</Setting>
<Setting
name="Scaling">1.0</Setting>
<Setting
name="SmoothnessTypeSuffixes">_SMOOTH,_SMOOTHNESS</Setting>
<Setting
name="TextureFilteringMode">Bilinear</Setting>
<Setting
name="UseMips">1</Setting>
</Group>
<Group name="Materials">
<Setting name="CreateComposites">1</Setting>
<Setting name="ImportMaterials">1</Setting>
<Setting name="PopulateMaterialMaps">1</Setting>
<Setting name="UseDiffuseSuffixOnOriginImage">1</Setting>
<Setting name="UseExistingMaterials">1</Setting>
<Group
name="Materials">
<Setting
name="CreateComposites">1</Setting>
<Setting
name="ImportMaterials">1</Setting>
<Setting
name="PopulateMaterialMaps">1</Setting>
<Setting
name="UseDiffuseSuffixOnOriginImage">1</Setting>
<Setting
name="UseExistingMaterials">1</Setting>
</Group>
<Group name="Meshes">
<Setting name="AdjustCenter">0</Setting>
<Setting name="AdjustFloor">0</Setting>
<Setting name="calcTangentSpace">0</Setting>
<Setting name="CollapseSubmeshes">0</Setting>
<Setting name="convertLeftHanded">0</Setting>
<Setting name="DoScaleOverride">0</Setting>
<Setting name="DoUpAxisOverride">0</Setting>
<Setting name="findInstances">0</Setting>
<Setting name="flipUVCoords">0</Setting>
<Setting name="genUVCoords">0</Setting>
<Setting name="IgnoreNodeScale">0</Setting>
<Setting name="ImportMesh">1</Setting>
<Setting name="invertNormals">0</Setting>
<Setting name="JoinIdenticalVerts">0</Setting>
<Setting name="limitBoneWeights">0</Setting>
<Setting name="LODType">TrailingNumber</Setting>
<Setting name="removeRedundantMats">0</Setting>
<Setting name="reverseWindingOrder">0</Setting>
<Setting name="ScaleOverride">1</Setting>
<Setting name="TransformUVs">0</Setting>
<Setting name="UpAxisOverride">Z_AXIS</Setting>
<Group
name="Meshes">
<Setting
name="AdjustCenter">0</Setting>
<Setting
name="AdjustFloor">0</Setting>
<Setting
name="calcTangentSpace">0</Setting>
<Setting
name="CollapseSubmeshes">0</Setting>
<Setting
name="convertLeftHanded">0</Setting>
<Setting
name="DoScaleOverride">0</Setting>
<Setting
name="DoUpAxisOverride">0</Setting>
<Setting
name="findInstances">0</Setting>
<Setting
name="flipUVCoords">0</Setting>
<Setting
name="genUVCoords">0</Setting>
<Setting
name="IgnoreNodeScale">0</Setting>
<Setting
name="ImportMesh">1</Setting>
<Setting
name="invertNormals">0</Setting>
<Setting
name="JoinIdenticalVerts">0</Setting>
<Setting
name="limitBoneWeights">0</Setting>
<Setting
name="LODType">TrailingNumber</Setting>
<Setting
name="removeRedundantMats">0</Setting>
<Setting
name="reverseWindingOrder">0</Setting>
<Setting
name="ScaleOverride">1</Setting>
<Setting
name="TransformUVs">0</Setting>
<Setting
name="UpAxisOverride">Z_AXIS</Setting>
</Group>
<Group name="Sounds">
<Setting name="Compressed">0</Setting>
<Setting name="PitchAdjust">1.0</Setting>
<Setting name="VolumeAdjust">1.0</Setting>
<Group
name="Sounds">
<Setting
name="Compressed">0</Setting>
<Setting
name="PitchAdjust">1.0</Setting>
<Setting
name="VolumeAdjust">1.0</Setting>
</Group>
</Group>
</AssetImportSettings>

View file

@ -2491,8 +2491,10 @@ function AssetBrowser::autoImportSimpleLooseFiles(%this)
while( %file !$= "" )
{
if(!strIsMatchExpr("*.asset.taml", %file) && !strIsMatchExpr("*.taml", %file) && !strIsMatchExpr("*.cached.dts", %file))
if(!strIsMatchExpr("*.asset.taml", %file) && !strIsMatchExpr("*.taml", %file) && !strIsMatchExpr("*.cached.dts", %file)
&& !strIsMatchExpr("*.cs", %file) && !strIsMatchExpr("*.tscript", %file) && !strIsMatchExpr("*.module", %file))
{
%aq.clear();
%assetsFound = AssetDatabase.findAssetLooseFile(%aq, %file);
if(%assetsFound == 0)

View file

@ -33,8 +33,8 @@ function AssetImportConfigEditor::apply(%this)
function AssetImportConfigList::onSelect( %this, %id, %text )
{
ImportOptionsConfigList.clearFields();
ImportOptionsConfigList.setAutoUpdate(false); //we don't want to be updating every time we add a field in here
AssetImportConfigEditorInspector.clearFields();
AssetImportConfigEditorInspector.setAutoUpdate(false); //we don't want to be updating every time we add a field in here
%this.currentConfig = %text;
@ -46,7 +46,7 @@ function AssetImportConfigList::onSelect( %this, %id, %text )
%this.populateConfigListByGroup("Animations");
//%this.populateConfigListByGroup("Collision");
ImportOptionsConfigList.update();
AssetImportConfigEditorInspector.update();
}
function AssetImportConfigList::populateConfigListByGroup(%this, %groupName)