mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Fixed a typo where the value of outBytesWritten was being clamped incorrectly.
This commit is contained in:
parent
8f8dbb16eb
commit
b8959e2bbb
1 changed files with 1 additions and 1 deletions
|
|
@ -1672,7 +1672,7 @@ Net::Error Net::send(NetSocket handleFd, const U8 *buffer, S32 bufferSize, S32 *
|
|||
|
||||
if (outBytesWritten)
|
||||
{
|
||||
*outBytesWritten = outBytesWritten < 0 ? 0 : bytesWritten;
|
||||
*outBytesWritten = *outBytesWritten < 0 ? 0 : bytesWritten;
|
||||
}
|
||||
|
||||
return PlatformNetState::getLastError();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue