afx effect-vector and phrase membervar cleanups

This commit is contained in:
Azaezel 2018-03-30 02:54:48 -05:00
parent fa6b65a981
commit b7a6f6140c
5 changed files with 169 additions and 169 deletions

View file

@ -38,52 +38,52 @@ void afxEffectVector::filter_client_server()
if (empty())
return;
for (S32 i = 0; i < fx_v->size(); i++)
for (S32 i = 0; i < mFX_v->size(); i++)
{
if ((*fx_v)[i]->mDatablock->runsHere(on_server))
fx_v2->push_back((*fx_v)[i]);
if ((*mFX_v)[i]->mDatablock->runsHere(mOn_server))
mFX_v2->push_back((*mFX_v)[i]);
else
{
delete (*fx_v)[i];
(*fx_v)[i] = 0;
delete (*mFX_v)[i];
(*mFX_v)[i] = 0;
}
}
swap_vecs();
fx_v2->clear();
mFX_v2->clear();
}
void afxEffectVector::calc_fx_dur_and_afterlife()
{
total_fx_dur = 0.0f;
after_life = 0.0f;
mTotal_fx_dur = 0.0f;
mAfter_life = 0.0f;
if (empty())
return;
for (S32 i = 0; i < fx_v->size(); i++)
for (S32 i = 0; i < mFX_v->size(); i++)
{
afxEffectWrapper* ew = (*fx_v)[i];
afxEffectWrapper* ew = (*mFX_v)[i];
if (ew)
{
F32 ew_dur;
if (ew->mEW_timing.lifetime < 0)
{
if (phrase_dur > ew->mEW_timing.delay)
ew_dur = phrase_dur + ew->afterStopTime();
if (mPhrase_dur > ew->mEW_timing.delay)
ew_dur = mPhrase_dur + ew->afterStopTime();
else
ew_dur = ew->mEW_timing.delay + ew->afterStopTime();
}
else
ew_dur = ew->mEW_timing.delay + ew->mEW_timing.lifetime + ew->mEW_timing.fade_out_time;
if (ew_dur > total_fx_dur)
total_fx_dur = ew_dur;
if (ew_dur > mTotal_fx_dur)
mTotal_fx_dur = ew_dur;
F32 after = ew->afterStopTime();
if (after > after_life)
after_life = after;
if (after > mAfter_life)
mAfter_life = after;
}
}
}
@ -92,19 +92,19 @@ void afxEffectVector::calc_fx_dur_and_afterlife()
afxEffectVector::afxEffectVector()
{
fx_v = 0;
fx_v2 = 0;
active = false;
on_server = false;
total_fx_dur = 0;
after_life = 0;
mFX_v = 0;
mFX_v2 = 0;
mActive = false;
mOn_server = false;
mTotal_fx_dur = 0;
mAfter_life = 0;
}
afxEffectVector::~afxEffectVector()
{
stop(true);
delete fx_v;
delete fx_v2;
delete mFX_v;
delete mFX_v2;
}
void afxEffectVector::effects_init(afxChoreographer* chor, afxEffectList& effects, bool will_stop, F32 time_factor,
@ -189,7 +189,7 @@ void afxEffectVector::effects_init(afxChoreographer* chor, afxEffectList& effect
afxEffectWrapper* effect;
effect = afxEffectWrapper::ew_create(chor, ewd, cons_mgr, time_factor, group_index);
if (effect)
fx_v->push_back(effect);
mFX_v->push_back(effect);
}
}
else
@ -205,14 +205,14 @@ void afxEffectVector::effects_init(afxChoreographer* chor, afxEffectList& effect
void afxEffectVector::ev_init(afxChoreographer* chor, afxEffectList& effects, bool on_server,
bool will_stop, F32 time_factor, F32 phrase_dur, S32 group_index)
{
this->on_server = on_server;
this->phrase_dur = phrase_dur;
mOn_server = on_server;
mPhrase_dur = phrase_dur;
fx_v = new Vector<afxEffectWrapper*>;
mFX_v = new Vector<afxEffectWrapper*>;
effects_init(chor, effects, will_stop, time_factor, group_index);
fx_v2 = new Vector<afxEffectWrapper*>(fx_v->size());
mFX_v2 = new Vector<afxEffectWrapper*>(mFX_v->size());
}
void afxEffectVector::start(F32 timestamp)
@ -222,8 +222,8 @@ void afxEffectVector::start(F32 timestamp)
// At this point both client and server effects are in the list.
// Timing adjustments are made during prestart().
for (S32 i = 0; i < fx_v->size(); i++)
(*fx_v)[i]->prestart();
for (S32 i = 0; i < mFX_v->size(); i++)
(*mFX_v)[i]->prestart();
// duration and afterlife values are pre-calculated here
calc_fx_dur_and_afterlife();
@ -232,58 +232,58 @@ void afxEffectVector::start(F32 timestamp)
// don't belong here,
filter_client_server();
active = true;
mActive = true;
for (S32 j = 0; j < fx_v->size(); j++)
for (S32 j = 0; j < mFX_v->size(); j++)
{
if ((*fx_v)[j]->start(timestamp))
fx_v2->push_back((*fx_v)[j]);
if ((*mFX_v)[j]->start(timestamp))
mFX_v2->push_back((*mFX_v)[j]);
else
{
delete (*fx_v)[j];
(*fx_v)[j] = 0;
delete (*mFX_v)[j];
(*mFX_v)[j] = 0;
}
}
swap_vecs();
fx_v2->clear();
mFX_v2->clear();
}
void afxEffectVector::update(F32 dt)
{
if (empty())
{
active = false;
mActive = false;
return;
}
for (int i = 0; i < fx_v->size(); i++)
for (int i = 0; i < mFX_v->size(); i++)
{
(*fx_v)[i]->update(dt);
(*mFX_v)[i]->update(dt);
if ((*fx_v)[i]->isDone() || (*fx_v)[i]->isAborted())
if ((*mFX_v)[i]->isDone() || (*mFX_v)[i]->isAborted())
{
// effect has ended, cleanup and delete
(*fx_v)[i]->cleanup();
delete (*fx_v)[i];
(*fx_v)[i] = 0;
(*mFX_v)[i]->cleanup();
delete (*mFX_v)[i];
(*mFX_v)[i] = 0;
}
else
{
// effect is still going, so keep it around
fx_v2->push_back((*fx_v)[i]);
mFX_v2->push_back((*mFX_v)[i]);
}
}
swap_vecs();
fx_v2->clear();
mFX_v2->clear();
if (empty())
{
active = false;
delete fx_v; fx_v =0;
delete fx_v2; fx_v2 = 0;
mActive = false;
delete mFX_v; mFX_v =0;
delete mFX_v2; mFX_v2 = 0;
}
}
@ -291,37 +291,37 @@ void afxEffectVector::stop(bool force_cleanup)
{
if (empty())
{
active = false;
mActive = false;
return;
}
for (int i = 0; i < fx_v->size(); i++)
for (int i = 0; i < mFX_v->size(); i++)
{
(*fx_v)[i]->stop();
(*mFX_v)[i]->stop();
if (force_cleanup || (*fx_v)[i]->deleteWhenStopped())
if (force_cleanup || (*mFX_v)[i]->deleteWhenStopped())
{
// effect is over when stopped, cleanup and delete
(*fx_v)[i]->cleanup();
delete (*fx_v)[i];
(*fx_v)[i] = 0;
(*mFX_v)[i]->cleanup();
delete (*mFX_v)[i];
(*mFX_v)[i] = 0;
}
else
{
// effect needs to fadeout or something, so keep it around
fx_v2->push_back((*fx_v)[i]);
mFX_v2->push_back((*mFX_v)[i]);
}
}
swap_vecs();
fx_v2->clear();
mFX_v2->clear();
if (empty())
{
active = false;
delete fx_v; fx_v =0;
delete fx_v2; fx_v2 = 0;
mActive = false;
delete mFX_v; mFX_v =0;
delete mFX_v2; mFX_v2 = 0;
}
}
@ -329,27 +329,27 @@ void afxEffectVector::interrupt()
{
if (empty())
{
active = false;
mActive = false;
return;
}
for (int i = 0; i < fx_v->size(); i++)
for (int i = 0; i < mFX_v->size(); i++)
{
(*fx_v)[i]->stop();
(*fx_v)[i]->cleanup();
delete (*fx_v)[i];
(*fx_v)[i] = 0;
(*mFX_v)[i]->stop();
(*mFX_v)[i]->cleanup();
delete (*mFX_v)[i];
(*mFX_v)[i] = 0;
}
swap_vecs();
fx_v2->clear();
mFX_v2->clear();
if (empty())
{
active = false;
delete fx_v; fx_v =0;
delete fx_v2; fx_v2 = 0;
mActive = false;
delete mFX_v; mFX_v =0;
delete mFX_v2; mFX_v2 = 0;
}
}