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https://github.com/TorqueGameEngines/Torque3D.git
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requested feature: large number display
origional author: Peter Simard
This commit is contained in:
parent
4ffa367240
commit
b795776b23
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@ -1247,4 +1247,38 @@ DefineEngineFunction(getRandom, F32, (S32 a, S32 b), (S32_MAX, S32_MAX),
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return gRandGen.randF();
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}
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DefineEngineFunction(mAddS32, const char *, (S32 v1, S32 v2), , "Add 2 large numbers")
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{
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S32 res = v1 + v2;
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char *ret = Con::getReturnBuffer(64);
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dSprintf(ret, 64, "%i", res);
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return ret;
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}
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DefineEngineFunction(mSubS32, const char *, (S32 v1, S32 v2), , "Subtract 2 large numbers")
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{
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S32 res = v1 - v2;
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char *ret = Con::getReturnBuffer(64);
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dSprintf(ret, 64, "%i", res);
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return ret;
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}
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DefineEngineFunction(mMulS32, const char *, (S32 v1, S32 v2), , "Multiply 2 large numbers")
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{
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S32 res = v1 * v2;
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char *ret = Con::getReturnBuffer(64);
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dSprintf(ret, 64, "%i", res);
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return ret;
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}
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DefineEngineFunction(mDivS32, const char *, (S32 v1, S32 v2), , "Divide 2 large numbers")
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{
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S32 res = v1 / v2;
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char *ret = Con::getReturnBuffer(64);
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dSprintf(ret, 64, "%i", res);
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return ret;
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}
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//------------------------------------------------------------------------------
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