asset load flow work

add reloading state to asset tracking,
convert most asset.isnull() checks on over to skipping out unless the errcode is ::Ok, or ::UsingFallback
add more errstriongcodes to hook up
skip load<type> execution if the asset loaded state is ::Ok
This commit is contained in:
AzaezelX 2023-10-08 13:19:43 -05:00
parent 753cbe32d9
commit b710a309bd
23 changed files with 177 additions and 35 deletions

View file

@ -58,6 +58,7 @@ const String AssetBase::mErrCodeStrings[] =
"Failed",
"Ok",
"NotLoaded",
"Reloading",
"BadFileReference",
"InvalidFormat",
"DependencyNotFound",
@ -293,6 +294,8 @@ void AssetBase::refreshAsset(void)
if (mpOwningAssetManager == NULL || !mAssetInitialized)
return;
mLoadedState = Reloading;
// Yes, so refresh the asset via the asset manager.
mpOwningAssetManager->refreshAsset(getAssetId());
}