mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 07:04:36 +00:00
vectorobject for vector script exposure similar to the treeobject class.
todo: see about using the former in the latter
This commit is contained in:
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2 changed files with 410 additions and 0 deletions
347
Engine/source/core/util/vectorObject.cpp
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347
Engine/source/core/util/vectorObject.cpp
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "vectorObject.h"
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#include "console/consoleTypes.h"
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#include "console/engineAPI.h"
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IMPLEMENT_CONOBJECT(VectorObject);
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void VectorObject::initPersistFields()
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{
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addProtectedField("varType", TypeString, Offset(mVarType, VectorObject), &_setType, &defaultProtectedGetFn, "Set type by name.");
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Parent::initPersistFields();
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}
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void VectorObject::_internalSetType(const char* typeName)
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{
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if (!typeName || !typeName[0]) return;
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ConsoleBaseType* newType = ConsoleBaseType::getTypeByName(typeName);
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if (newType)
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mVarType = newType;
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else
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Con::errorf("VectorObject: Invalid type '%s'. Use 'TypeS32', 'TypePoint3F', etc.", typeName);
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}
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bool VectorObject::_setType(void* obj, const char* index, const char* data)
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{
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VectorObject* tree = static_cast<VectorObject*>(obj);
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if (tree != NULL)
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tree->_internalSetType(data);
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return false;
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}
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void VectorObject::setType(const char* typeName)
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{
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if (typeName && typeName[0])
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{
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ConsoleBaseType* newType = ConsoleBaseType::getTypeByName(typeName);
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if (newType)
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mVarType = newType;
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else
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Con::errorf("VectorObject::setType - Unknown console type '%s'! use listConsoleTypes for options", typeName);
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}
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}
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void* VectorObject::get(U32 index)
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{
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if (index >= mData.size())
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{
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Con::errorf("VectorObject::get - Index %d out of bounds (size: %d)", index, mData.size());
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return NULL;
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}
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return mData[index];
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}
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void VectorObject::set(U32 index, void* data)
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{
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if (index >= mData.size())
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{
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Con::errorf("VectorObject::set - Index %d out of bounds (size: %d)", index, mData.size());
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return;
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}
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mData.set(data, index );
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}
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void VectorObject::push_back(void* data)
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{
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mData.push_back(data);
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}
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void VectorObject::insert(U32 index, void* data)
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{
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if (index > mData.size())
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{
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Con::errorf("VectorObject::insert - Index %d out of bounds (size: %d)", index, mData.size());
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return;
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}
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mData.insert(index, data);
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}
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void VectorObject::erase(U32 index)
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{
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if (index >= mData.size())
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{
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Con::errorf("VectorObject::erase - Index %d out of bounds (size: %d)", index, mData.size());
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return;
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}
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mData.erase(index);
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}
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void VectorObject::clear()
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{
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mData.clear();
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}
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void VectorObject::fromString(char* dataString)
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{
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clear();
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if (!mVarType || !dataString || !dataString[0])
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return;
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String dataStr(dataString);
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Vector<String> tokens;
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dataStr.split(" \t\n\r", tokens);
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const U32 typeSize = 128;
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for (U32 i = 0; i < tokens.size(); ++i)
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{
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const char* tokenStr = tokens[i].c_str();
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void* nativeVar = mVarType->getNativeVariable();
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Con::setData(mVarType->getTypeID(), nativeVar, 0, 1, &tokenStr);
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void* persistentData = dMalloc(typeSize);
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dMemcpy(persistentData, nativeVar, typeSize);
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mData.push_back(persistentData);
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}
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}
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char* VectorObject::toString()
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{
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if (!mVarType || mData.empty())
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return "";
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char* returnBuffer = Con::getReturnBuffer(16384);
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returnBuffer[0] = '\0';
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for (U32 i = 0; i < mData.size(); ++i)
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{
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const char* valString = Con::getData(mVarType->getTypeID(), mData[i], 0);
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if (!valString) continue;
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if (i > 0)
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dStrcat(returnBuffer, " ", 16384);
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dStrcat(returnBuffer, valString, 16384);
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}
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return returnBuffer;
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}
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//--- ENGINE METHODS ---//
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DefineEngineMethod(VectorObject, setType, void, (const char* typeName), ,
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"@brief Sets the data type for the vector at runtime.\n"
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"@param typeName The name of the type (e.g., 'Point3F', 'TransformF').")
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{
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object->setType(typeName);
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}
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DefineEngineMethod(VectorObject, getType, const char*, (), ,
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"@brief Returns the name of the currently assigned ConsoleBaseType.\n"
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"@return The type name as a string.")
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{
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ConsoleBaseType* type = object->getVarType();
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return type ? type->getTypeName() : "";
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}
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DefineEngineMethod(VectorObject, size, S32, (), ,
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"@brief Returns the number of elements in the vector.\n"
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"@return The number of elements.")
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{
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return object->size();
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}
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DefineEngineMethod(VectorObject, clear, void, (), ,
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"@brief Clears all elements from the vector.")
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{
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object->clear();
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}
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DefineEngineMethod(VectorObject, push_back, void, (const char* data), ,
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"@brief Appends an element to the end of the vector.\n"
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"@param data The data string (TransformF/Point3F/etc).")
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{
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if (!object->getVarType())
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{
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Con::errorf("VectorObject::push_back - No variable type set!");
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return;
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}
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const char* dataStr = data;
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void* nativeVar = object->getVarType()->getNativeVariable();
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Con::setData(object->getVarType()->getTypeID(), nativeVar, 0, 1, &dataStr);
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const U32 typeSize = 128;
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void* persistentData = dMalloc(typeSize);
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dMemcpy(persistentData, nativeVar, typeSize);
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object->push_back(persistentData);
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}
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DefineEngineMethod(VectorObject, get, const char*, (S32 index), ,
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"@brief Retrieves an element from the vector.\n"
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"@param index The index of the element to retrieve.\n"
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"@return The data string (TransformF/Point3F/etc).")
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{
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if (!object->getVarType())
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{
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Con::errorf("VectorObject::get - No variable type set!");
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return "";
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}
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void* data = object->get(index);
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if (!data)
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return "";
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return Con::getData(object->getVarType()->getTypeID(), data, 0);
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}
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DefineEngineMethod(VectorObject, set, void, (S32 index, const char* data), ,
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"@brief Sets an element in the vector.\n"
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"@param index The index of the element to set.\n"
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"@param data The data string (TransformF/Point3F/etc).")
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{
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if (!object->getVarType())
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{
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Con::errorf("VectorObject::set - No variable type set!");
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return;
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}
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const char* dataStr = data;
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void* nativeVar = object->getVarType()->getNativeVariable();
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Con::setData(object->getVarType()->getTypeID(), nativeVar, 0, 1, &dataStr);
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const U32 typeSize = 128;
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void* persistentData = dMalloc(typeSize);
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dMemcpy(persistentData, nativeVar, typeSize);
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object->set(index, persistentData);
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}
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DefineEngineMethod(VectorObject, insert, void, (S32 index, const char* data), ,
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"@brief Inserts an element into the vector at the specified index.\n"
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"@param index The index at which to insert the element.\n"
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"@param data The data string (TransformF/Point3F/etc).")
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{
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if (!object->getVarType())
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{
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Con::errorf("VectorObject::insert - No variable type set!");
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return;
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}
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const char* dataStr = data;
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void* nativeVar = object->getVarType()->getNativeVariable();
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Con::setData(object->getVarType()->getTypeID(), nativeVar, 0, 1, &dataStr);
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const U32 typeSize = 128;
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void* persistentData = dMalloc(typeSize);
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dMemcpy(persistentData, nativeVar, typeSize);
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object->insert(index, persistentData);
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}
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DefineEngineMethod(VectorObject, erase, void, (S32 index), ,
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"@brief Removes an element from the vector at the specified index.\n"
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"@param index The index of the element to remove.")
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{
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object->erase(index);
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}
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DefineEngineMethod(VectorObject, fromString, void, (const char* data), ,
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"@brief Populates the vector from a space-separated string of data.\n"
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"@param data The space-separated data string.")
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{
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char* dataCopy = dStrdup(data);
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object->fromString(dataCopy);
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dFree(dataCopy);
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}
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DefineEngineMethod(VectorObject, toString, const char*, (), ,
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"@brief Converts the vector's contents to a space-separated string.\n"
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"@return The space-separated data string.")
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{
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return object->toString();
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}
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ConsoleType(TypeVector, TypeVector, VectorObject*, NULL)
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ImplementConsoleTypeCasters(TypeVector, VectorObject*);
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ConsoleGetType(TypeVector)
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{
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VectorObject* vObj = *((VectorObject**)dptr);
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if (!vObj) return "";
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// Returns "TypeName Element1 Element2 ..."
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const char* typeName = vObj->getVarType() ? vObj->getVarType()->getTypeName() : "TypeVoid";
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static const U32 bufSize = 16384;
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char* returnBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(returnBuffer, bufSize, "%s %s", typeName, vObj->toString());
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return returnBuffer;
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}
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ConsoleSetType(TypeVector)
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{
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if (argc < 1) return;
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VectorObject** vObjPtr = (VectorObject**)dptr;
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VectorObject* vObj = *vObjPtr;
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if (vObj)
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{
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// Tokenize the input: The first entry is the TYPE
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String dataStr(argv[0]);
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Vector<String> tokens;
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dataStr.split(" \t\n\r", tokens);
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if (tokens.size() > 0)
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{
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// 1. Set the VarType from the first token (e.g., "TypePoint3F")
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vObj->setType(tokens[0].c_str());
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// 2. Process the rest as elements
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if (tokens.size() > 1)
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{
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// Re-concatenate the remaining tokens into a data string
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String remainingData = "";
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for (U32 i = 1; i < tokens.size(); ++i)
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{
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remainingData += tokens[i];
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if (i < tokens.size() - 1) remainingData += " ";
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}
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vObj->fromString(const_cast<char*>(remainingData.c_str()));
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}
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}
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}
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else
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{
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// If the field is currently null, attempt to resolve argv as an object name
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if (!Sim::findObject(argv[0], *vObjPtr))
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Con::warnf("TypeVector::setData - Could not resolve VectorObject: %s", argv[0]);
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}
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}
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63
Engine/source/core/util/vectorObject.h
Normal file
63
Engine/source/core/util/vectorObject.h
Normal file
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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||||||
|
// sell copies of the Software, and to permit persons to whom the Software is
|
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|
// furnished to do so, subject to the following conditions:
|
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|
//
|
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|
// The above copyright notice and this permission notice shall be included in
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||||||
|
// all copies or substantial portions of the Software.
|
||||||
|
//
|
||||||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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|
// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _TVECTOROBJECT_H_
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#define _TVECTOROBJECT_H_
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#include "console/simObject.h"
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class VectorObject : public SimObject {
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typedef SimObject Parent;
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protected:
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ConsoleBaseType* mVarType;
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Vector<void*> mData;
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public:
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VectorObject(): mVarType(NULL) {};
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DECLARE_CONOBJECT(VectorObject);
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static void initPersistFields();
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||||||
|
void _internalSetType(const char* typeName);
|
||||||
|
static bool _setType(void* obj, const char* index, const char* data);
|
||||||
|
void setType(const char* typeName);
|
||||||
|
ConsoleBaseType* getVarType() { return mVarType; };
|
||||||
|
|
||||||
|
U32 size() const { return mData.size(); };
|
||||||
|
void* get(U32 index);
|
||||||
|
void set(U32 index, void* data);
|
||||||
|
void push_back(void* data);
|
||||||
|
void insert(U32 index, void* data);
|
||||||
|
void erase(U32 index);
|
||||||
|
void clear();
|
||||||
|
void fromString(char* data);
|
||||||
|
char* toString();
|
||||||
|
};
|
||||||
|
|
||||||
|
DefineConsoleType(TypeVector, VectorObject*);
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
static inline S32 VecType() {
|
||||||
|
return TYPEID<VectorObject*>();
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
Loading…
Add table
Add a link
Reference in a new issue