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take flight floor and ceiling into account for yaw too
ditch roll compensation as it was causing more problems than it was solving
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2 changed files with 11 additions and 17 deletions
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@ -183,5 +183,6 @@ datablock AIWheeledVehicleControllerData( aiCarControl )
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datablock AIFlyingVehicleControllerData( aiPlaneControl )
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{
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moveTolerance = 2.0; followTolerance = 5.0; mAttackRadius = 10.0;
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FlightFloor = 15; FlightCeiling = 150;
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};
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