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https://github.com/TorqueGameEngines/Torque3D.git
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Updates SDL to version 2.0.4, which makes it compatible with VS2015.
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7b52fed504
commit
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924 changed files with 79241 additions and 39934 deletions
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -31,6 +31,10 @@
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#include <libkern/OSAtomic.h>
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#endif
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#if !defined(HAVE_GCC_ATOMICS) && defined(__SOLARIS__)
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#include <atomic.h>
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#endif
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/*
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If any of the operations are not provided then we must emulate some
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of them. That means we need a nice implementation of spin locks
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@ -54,7 +58,7 @@
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Contributed by Bob Pendleton, bob@pendleton.com
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*/
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#if !defined(HAVE_MSC_ATOMICS) && !defined(HAVE_GCC_ATOMICS) && !defined(__MACOSX__)
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#if !defined(HAVE_MSC_ATOMICS) && !defined(HAVE_GCC_ATOMICS) && !defined(__MACOSX__) && !defined(__SOLARIS__)
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#define EMULATE_CAS 1
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#endif
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@ -88,6 +92,10 @@ SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval)
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return (SDL_bool) OSAtomicCompareAndSwap32Barrier(oldval, newval, &a->value);
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#elif defined(HAVE_GCC_ATOMICS)
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return (SDL_bool) __sync_bool_compare_and_swap(&a->value, oldval, newval);
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#elif defined(__SOLARIS__) && defined(_LP64)
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return (SDL_bool) ((int) atomic_cas_64((volatile uint64_t*)&a->value, (uint64_t)oldval, (uint64_t)newval) == oldval);
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#elif defined(__SOLARIS__) && !defined(_LP64)
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return (SDL_bool) ((int) atomic_cas_32((volatile uint32_t*)&a->value, (uint32_t)oldval, (uint32_t)newval) == oldval);
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#elif EMULATE_CAS
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SDL_bool retval = SDL_FALSE;
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@ -117,6 +125,8 @@ SDL_AtomicCASPtr(void **a, void *oldval, void *newval)
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return (SDL_bool) OSAtomicCompareAndSwap32Barrier((int32_t)oldval, (int32_t)newval, (int32_t*) a);
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#elif defined(HAVE_GCC_ATOMICS)
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return __sync_bool_compare_and_swap(a, oldval, newval);
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#elif defined(__SOLARIS__)
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return (SDL_bool) (atomic_cas_ptr(a, oldval, newval) == oldval);
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#elif EMULATE_CAS
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SDL_bool retval = SDL_FALSE;
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@ -140,6 +150,10 @@ SDL_AtomicSet(SDL_atomic_t *a, int v)
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return _InterlockedExchange((long*)&a->value, v);
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#elif defined(HAVE_GCC_ATOMICS)
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return __sync_lock_test_and_set(&a->value, v);
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#elif defined(__SOLARIS__) && defined(_LP64)
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return (int) atomic_swap_64((volatile uint64_t*)&a->value, (uint64_t)v);
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#elif defined(__SOLARIS__) && !defined(_LP64)
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return (int) atomic_swap_32((volatile uint32_t*)&a->value, (uint32_t)v);
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#else
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int value;
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do {
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@ -158,6 +172,8 @@ SDL_AtomicSetPtr(void **a, void *v)
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return _InterlockedExchangePointer(a, v);
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#elif defined(HAVE_GCC_ATOMICS)
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return __sync_lock_test_and_set(a, v);
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#elif defined(__SOLARIS__)
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return atomic_swap_ptr(a, v);
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#else
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void *value;
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do {
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@ -174,6 +190,15 @@ SDL_AtomicAdd(SDL_atomic_t *a, int v)
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return _InterlockedExchangeAdd((long*)&a->value, v);
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#elif defined(HAVE_GCC_ATOMICS)
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return __sync_fetch_and_add(&a->value, v);
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#elif defined(__SOLARIS__)
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int pv = a->value;
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membar_consumer();
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#if defined(_LP64)
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atomic_add_64((volatile uint64_t*)&a->value, v);
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#elif !defined(_LP64)
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atomic_add_32((volatile uint32_t*)&a->value, v);
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#endif
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return pv;
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#else
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int value;
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do {
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -28,6 +28,9 @@
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#include "SDL_mutex.h"
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#include "SDL_timer.h"
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#if !defined(HAVE_GCC_ATOMICS) && defined(__SOLARIS__)
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#include <atomic.h>
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#endif
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/* This function is where all the magic happens... */
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SDL_bool
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@ -86,9 +89,13 @@ SDL_AtomicTryLock(SDL_SpinLock *lock)
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/* Maybe used for PowerPC, but the Intel asm or gcc atomics are favored. */
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return OSAtomicCompareAndSwap32Barrier(0, 1, lock);
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#elif HAVE_PTHREAD_SPINLOCK
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/* pthread instructions */
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return (pthread_spin_trylock(lock) == 0);
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#elif defined(__SOLARIS__) && defined(_LP64)
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/* Used for Solaris with non-gcc compilers. */
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return (SDL_bool) ((int) atomic_cas_64((volatile uint64_t*)lock, 0, 1) == 0);
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#elif defined(__SOLARIS__) && !defined(_LP64)
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/* Used for Solaris with non-gcc compilers. */
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return (SDL_bool) ((int) atomic_cas_32((volatile uint32_t*)lock, 0, 1) == 0);
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#else
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#error Please implement for your platform.
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@ -115,8 +122,10 @@ SDL_AtomicUnlock(SDL_SpinLock *lock)
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#elif HAVE_GCC_ATOMICS || HAVE_GCC_SYNC_LOCK_TEST_AND_SET
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__sync_lock_release(lock);
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#elif HAVE_PTHREAD_SPINLOCK
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pthread_spin_unlock(lock);
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#elif defined(__SOLARIS__)
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/* Used for Solaris when not using gcc. */
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*lock = 0;
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membar_producer();
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#else
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*lock = 0;
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