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Update assetManager.cpp
stop crash when dumping declared assets if the asset is private
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1 changed files with 2 additions and 2 deletions
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@ -1613,8 +1613,8 @@ void AssetManager::dumpDeclaredAssets( void ) const
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pAssetDefinition->mAssetInternal,
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pAssetDefinition->mAssetPrivate,
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pAssetDefinition->mAssetType,
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pAssetDefinition->mpModuleDefinition->getModuleId(),
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pAssetDefinition->mpModuleDefinition->getVersionId(),
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pAssetDefinition->mAssetPrivate ? "Private" : pAssetDefinition->mpModuleDefinition->getModuleId(),
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pAssetDefinition->mAssetPrivate ? 0 : pAssetDefinition->mpModuleDefinition->getVersionId(),
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pAssetDefinition->mAssetBaseFilePath );
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}
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