Old project generator is dead again

This commit is contained in:
rextimmy 2019-11-26 22:08:34 +10:00
parent 240113f098
commit b616d17375
3 changed files with 0 additions and 81 deletions

View file

@ -1,2 +0,0 @@
Templates\Full\
Templates\Empty\

View file

@ -1,22 +0,0 @@
@echo off
setlocal
for /F "delims=^" %%a in (allProjects.txt) do if exist "%%a"\generateProjects.bat (
setlocal
echo.
echo.
echo === %%a =========
echo.
cd %%a
call generateProjects.bat noPause
endlocal
)
endlocal
echo.
pause

View file

@ -1,57 +0,0 @@
<!-- World Builder Launcher Project Entries
Entry Attribute Descriptions
'type'
projectDirectory = Assumes that one directory down is the project, and inside is the executable
file = Execute the file directly
'path'
Path to the root project directory, or directly to the file (including file itself)
'args'
Any additional command line switches to be sent to the executable.
Here are some examples:
<entries>
<entry type="projectDirectory" path="Demos" args="">Demos</entry>
<entry type="projectDirectory" path="Genre Kits" args="">Genre Kits</entry>
<entry type="file" path="Demos/Stronghold/game/rStronghold.exe" args="">Stronghold Demo</entry>
</entries>
-->
<entries>
<entry type="projectDirectory" path="My Projects" args="">My Projects</entry>
<entry type="projectDirectory" path="Games" args="">Games</entry>
<entry type="projectDirectory" path="Demos" args="">Demos</entry>
<entry type="projectDirectory" path="Examples" args="">Examples</entry>
<entry type="projectDirectory" path="Genre Kits" args="">Genre Kits</entry>
<entry type="templateDirectory" path="Templates" args="">Templates</entry>
<entry type="modules">
<module name="openGL">OpenGL Rendering</module>
<module name="d3d11">Direct3D 11 Rendering</module>
<module name="fmod">FMod Sound Engine</module>
<module name="leapMotion" path="$LEAPMOTION_SDK_PATH">Leap Motion Controller</module>
<module name="razerHydra" path="$RAZERHYDRA_SDK_PATH">Razer Hydra Controller</module>
<module name="oculusVR" path="$OCULUSVR_SDK_PATH">Oculus VR Devices</module>
<module name="webDeploy">Web Deployment</module>
<module name="navigation" default="1">Recast Navigation</module>
<module name="testing" default="1">Unit testing</module>
<moduleGroup description="Physics Library">
<module name="" donotwrite="1" default="1">Torque Physics</module>
<module name="physX">PhysX 2.8 Physics Library</module>
<module name="physX3">PhysX 3.2 Physics Library</module>
<module name="bullet">Bullet Physics Library</module>
</moduleGroup>
</entry>
<entry type="projectDefines">
<projectDefine name="TORQUE_MINIDUMP">Minidump Support</projectDefine>
</entry>
<entry type="moveClasses">
<moveClass name="" donotwrite="1" default="1">Standard Move Class</moveClass>
<moveClass name="$TORQUE_HIFI_NET">HIFI Networking</moveClass>
<moveClass name="$TORQUE_EXTENDED_MOVE">ExtendedMove</moveClass>
</entry>
</entries>