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Update mMatrix.h
add default destructor
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@ -672,6 +672,8 @@ public:
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set(e);
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set(e);
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}
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}
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~Matrix() = default;
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/// Make this an identity matrix.
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/// Make this an identity matrix.
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Matrix<DATA_TYPE, rows, cols>& identity();
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Matrix<DATA_TYPE, rows, cols>& identity();
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void reverseProjection();
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void reverseProjection();
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