assettext/macrotext/assetdoc refinements ala https://github.com/TorqueGameEngines/Torque3D/pull/518

This commit is contained in:
AzaezelX 2021-07-31 17:06:19 -05:00
parent 59e162abe5
commit b5b06c4a10

View file

@ -170,9 +170,9 @@ private:
};
//helper macro for stitching string and non string values togeather sans quotes
#define assetText(x,suff) std::string(std::string(#x) + std::string(#suff)).c_str()
#define macroText(x) std::string(std::string(#x)).c_str()
#define assetDoc(x,suff) std::string(std::string("@brief") + std::string(#x) + std::string(#suff)).c_str()
#define assetText(x,suff) #x#suff
#define macroText(x) #x
#define assetDoc(x,suff) "@brief "#x" "#suff
#endif // _ASSET_BASE_H_