Fixes the re-import behavior in the Asset Browser to properly prompt the reimport window with the indicated asset in the AB

Also fixes how the shapeConstructor is searched/parsed when doing reimports vs new import creations
Fixes incorrect assetId usage in some of the prototyping shape constructors so they match now
This commit is contained in:
JeffR 2026-05-02 11:35:20 -05:00
parent 8407fa360c
commit b54865aa74
13 changed files with 160 additions and 144 deletions

View file

@ -556,6 +556,7 @@ void AssetImporter::initPersistFields()
addField("finalImportedAssetPath", TypeRealString, Offset(finalImportedAssetPath, AssetImporter), "The Id of the module the assets are to be imported into"); addField("finalImportedAssetPath", TypeRealString, Offset(finalImportedAssetPath, AssetImporter), "The Id of the module the assets are to be imported into");
addField("targetPath", TypeRealString, Offset(targetPath, AssetImporter), "The path any imported assets are placed in as their destination"); addField("targetPath", TypeRealString, Offset(targetPath, AssetImporter), "The path any imported assets are placed in as their destination");
addField("dumpLogs", TypeBool, Offset(mDumpLogs, AssetImporter), "Indicates if the importer always dumps its logs or not"); addField("dumpLogs", TypeBool, Offset(mDumpLogs, AssetImporter), "Indicates if the importer always dumps its logs or not");
addField("isReimport", TypeBool, Offset(isReimport, AssetImporter), "Indicates if the importing action being performed is a re-import of an existing asset");
} }
// //
@ -3051,6 +3052,8 @@ Torque::Path AssetImporter::importShapeAsset(AssetImportObject* assetItem)
String tamlPath = targetPath + "/" + assetName + ".asset.taml"; String tamlPath = targetPath + "/" + assetName + ".asset.taml";
String originalPath = assetItem->filePath.getFullPath().c_str(); String originalPath = assetItem->filePath.getFullPath().c_str();
String originalConstructorPath = assetItem->filePath.getPath() + "/" + constructorFileName; String originalConstructorPath = assetItem->filePath.getPath() + "/" + constructorFileName;
String fullAssetName = assetItem->moduleName + ":" + assetItem->assetName;
TSShapeConstructor* constructor = NULL;
newAsset->setAssetName(assetName); newAsset->setAssetName(assetName);
newAsset->setShapeFile(shapeFileName.c_str()); newAsset->setShapeFile(shapeFileName.c_str());
@ -3153,17 +3156,20 @@ Torque::Path AssetImporter::importShapeAsset(AssetImportObject* assetItem)
} }
} }
} }
else
if (makeNewConstructor)
{ {
dSprintf(importLogBuffer, sizeof(importLogBuffer), "Beginning creation of new TSShapeConstructor file: %s", constructorPath.c_str()); //If we're re-importing, we probably have an existing constructor. Try to find it
constructor = TSShapeConstructor::findShapeConstructorByAssetId(StringTable->insert(fullAssetName.c_str()));
if (constructor)
makeNewConstructor = false;
}
dSprintf(importLogBuffer, sizeof(importLogBuffer), "Beginning setup of TSShapeConstructor file: %s", constructorPath.c_str());
activityLog.push_back(importLogBuffer); activityLog.push_back(importLogBuffer);
//find/create shape constructor //find/create shape constructor
TSShapeConstructor* constructor = TSShapeConstructor::findShapeConstructorByFilename(Torque::Path(constructorPath).getFullPath()); if (makeNewConstructor)
if (constructor == NULL)
{ {
String fullAssetName = assetItem->moduleName + ":" + assetItem->assetName;
constructor = new TSShapeConstructor(StringTable->insert(fullAssetName.c_str())); constructor = new TSShapeConstructor(StringTable->insert(fullAssetName.c_str()));
String constructorName = assetItem->filePath.getFileName() + assetItem->filePath.getExtension().substr(0, 3); String constructorName = assetItem->filePath.getFileName() + assetItem->filePath.getExtension().substr(0, 3);
@ -3174,6 +3180,13 @@ Torque::Path AssetImporter::importShapeAsset(AssetImportObject* assetItem)
constructor->registerObject(constructorName.c_str()); constructor->registerObject(constructorName.c_str());
} }
if (!constructor)
{
dSprintf(importLogBuffer, sizeof(importLogBuffer), "Faled to find or create a new shape constructor for shape file: ", shapeFileName.c_str());
activityLog.push_back(importLogBuffer);
return "";
}
//now we write the import config logic into the constructor itself to ensure we load like we wanted it to //now we write the import config logic into the constructor itself to ensure we load like we wanted it to
String neverImportMats; String neverImportMats;
@ -3278,7 +3291,6 @@ Torque::Path AssetImporter::importShapeAsset(AssetImportObject* assetItem)
} }
constructorPersist->destroySelf(); constructorPersist->destroySelf();
}
//restore the cached version just in case we loaded a sis file //restore the cached version just in case we loaded a sis file
cachedConfig->CopyTo(activeImportConfig); cachedConfig->CopyTo(activeImportConfig);

View file

@ -1,6 +1,6 @@
//--- OBJECT WRITE BEGIN --- //--- OBJECT WRITE BEGIN ---
new TSShapeConstructor(ConePrimitive_fbx) { new TSShapeConstructor(ConePrimitive_fbx) {
baseShapeAsset = "Prototyping:ConePrimitive"; baseShapeAsset = "Prototyping:ConePrimitive_shape";
upAxis = "DEFAULT"; upAxis = "DEFAULT";
unit = "-1"; unit = "-1";
LODType = "TrailingNumber"; LODType = "TrailingNumber";

View file

@ -1,6 +1,6 @@
//--- OBJECT WRITE BEGIN --- //--- OBJECT WRITE BEGIN ---
new TSShapeConstructor(CubePrimitive_fbx) { new TSShapeConstructor(CubePrimitive_fbx) {
baseShapeAsset = "Prototyping:CubePrimitive"; baseShapeAsset = "Prototyping:CubePrimitive_shape";
upAxis = "DEFAULT"; upAxis = "DEFAULT";
unit = "-1"; unit = "-1";
LODType = "TrailingNumber"; LODType = "TrailingNumber";

View file

@ -1,6 +1,6 @@
//--- OBJECT WRITE BEGIN --- //--- OBJECT WRITE BEGIN ---
new TSShapeConstructor(CylinderPrimitive_fbx) { new TSShapeConstructor(CylinderPrimitive_fbx) {
baseShapeAsset = "Prototyping:CylinderPrimitive"; baseShapeAsset = "Prototyping:CylinderPrimitive_shape";
upAxis = "DEFAULT"; upAxis = "DEFAULT";
unit = "-1"; unit = "-1";
LODType = "TrailingNumber"; LODType = "TrailingNumber";

View file

@ -1,6 +1,6 @@
//--- OBJECT WRITE BEGIN --- //--- OBJECT WRITE BEGIN ---
new TSShapeConstructor(SpherePrimitive_fbx) { new TSShapeConstructor(SpherePrimitive_fbx) {
baseShapeAsset = "Prototyping:SpherePrimitive"; baseShapeAsset = "Prototyping:SpherePrimitive_shape";
upAxis = "DEFAULT"; upAxis = "DEFAULT";
unit = "-1"; unit = "-1";
LODType = "TrailingNumber"; LODType = "TrailingNumber";

View file

@ -1,6 +1,6 @@
//--- OBJECT WRITE BEGIN --- //--- OBJECT WRITE BEGIN ---
new TSShapeConstructor(TorusPrimitive_fbx) { new TSShapeConstructor(TorusPrimitive_fbx) {
baseShapeAsset = "Prototyping:TorusPrimitive"; baseShapeAsset = "Prototyping:TorusPrimitive_shape";
upAxis = "DEFAULT"; upAxis = "DEFAULT";
unit = "-1"; unit = "-1";
LODType = "TrailingNumber"; LODType = "TrailingNumber";

View file

@ -1,6 +1,6 @@
//--- OBJECT WRITE BEGIN --- //--- OBJECT WRITE BEGIN ---
new TSShapeConstructor(TubePrimitive_fbx) { new TSShapeConstructor(TubePrimitive_fbx) {
baseShapeAsset = "Prototyping:TubePrimitive"; baseShapeAsset = "Prototyping:TubePrimitive_shape";
upAxis = "DEFAULT"; upAxis = "DEFAULT";
unit = "-1"; unit = "-1";
LODType = "TrailingNumber"; LODType = "TrailingNumber";

View file

@ -1,7 +1,7 @@
singleton TSShapeConstructor(cardae) singleton TSShapeConstructor(cardae)
{ {
baseShapeAsset = "./car.dae"; baseShapeAsset = "Prototyping:car_shape";
singleDetailSize = "0"; singleDetailSize = "0";
flipUVCoords = "0"; flipUVCoords = "0";
JoinIdenticalVerts = "0"; JoinIdenticalVerts = "0";

View file

@ -1,7 +1,7 @@
singleton TSShapeConstructor(carwheeldae) singleton TSShapeConstructor(carwheeldae)
{ {
baseShapeAsset = "./carwheel.dae"; baseShapeAsset = "Prototyping:carwheel_shape";
singleDetailSize = "0"; singleDetailSize = "0";
flipUVCoords = "0"; flipUVCoords = "0";
JoinIdenticalVerts = "0"; JoinIdenticalVerts = "0";

View file

@ -1,7 +1,7 @@
singleton TSShapeConstructor(flierdae) singleton TSShapeConstructor(flierdae)
{ {
baseShapeAsset = "./flier.dae"; baseShapeAsset = "Prototyping:flier_shape";
singleDetailSize = "0"; singleDetailSize = "0";
flipUVCoords = "0"; flipUVCoords = "0";
JoinIdenticalVerts = "0"; JoinIdenticalVerts = "0";

View file

@ -1,7 +1,7 @@
singleton TSShapeConstructor(hoverboatdae) singleton TSShapeConstructor(hoverboatdae)
{ {
baseShapeAsset = "./hoverboat.dae"; baseShapeAsset = "Prototyping:hoverboat_shape";
singleDetailSize = "0"; singleDetailSize = "0";
flipUVCoords = "0"; flipUVCoords = "0";
JoinIdenticalVerts = "0"; JoinIdenticalVerts = "0";

View file

@ -1213,13 +1213,16 @@ function AssetBrowser::changeAsset(%this)
function AssetBrowser::reImportAsset(%this) function AssetBrowser::reImportAsset(%this)
{ {
//Find out what type it is //Find out what type it is
%assetDef = AssetDatabase.acquireAsset(EditAssetPopup.assetId); %assetDef = AssetDatabase.acquireAsset(%this.popupMenu.objectData);
%assetType = AssetDatabase.getAssetType(EditAssetPopup.assetId); %assetType = %this.popupMenu.objectType;
if(%assetType $= "ShapeAsset" || %assetType $= "ImageAsset" || %assetType $= "SoundAsset") if(%assetType $= "ShapeAsset" || %assetType $= "ImageAsset" || %assetType $= "SoundAsset")
{ {
AssetBrowser.isAssetReImport = true; %this.isAssetReImport = true;
AssetBrowser.reImportingAssetId = EditAssetPopup.assetId; %this.reImportingAssetId = %assetDef.getAssetId();
//just to force it to be fully loaded and prepped on the off chance the asset isn't yet
%assetDef.load();
%reimportingPath = %assetDef.originalFilePath; %reimportingPath = %assetDef.originalFilePath;
@ -1262,14 +1265,15 @@ function AssetBrowser::reImportAsset(%this)
%dlg.delete(); %dlg.delete();
} }
AssetBrowser.onBeginDropFiles(); ImportAssetWindow.importer.isReimport = true;
AssetBrowser.onDropFile(%reimportingPath); %this.onBeginDropFiles();
AssetBrowser.onEndDropFiles(); %this.onDropFile(%reimportingPath);
%this.onEndDropFiles();
%module = AssetDatabase.getAssetModule(EditAssetPopup.assetId); %module = AssetDatabase.getAssetModule(%this.reImportingAssetId);
//get the selected module data //get the selected module data
ImportAssetModuleList.setText(%module.ModuleId); AssetImportTargetModule.setText(%module.ModuleId);
} }
} }

View file

@ -55,7 +55,7 @@ function ImportAssetWindow::Close(%this)
if(ImportAssetWindow.isAwake()) if(ImportAssetWindow.isAwake())
ImportAssetWindow.refresh(); ImportAssetWindow.refresh();
//ImportAssetItems.empty(); ImportAssetWindow.importer.isReimport = false;
Canvas.popDialog(); Canvas.popDialog();
} }
@ -336,8 +336,8 @@ function AssetBrowser::addImportingAsset( %this, %assetType, %filePath, %parentA
if(%filePath !$= "") if(%filePath !$= "")
%filePath = filePath(%filePath) @ "/" @ fileBase(%filePath) @ fileExt(%filePath); %filePath = filePath(%filePath) @ "/" @ fileBase(%filePath) @ fileExt(%filePath);
%moduleName = AssetBrowser.SelectedModule; %moduleName = %this.SelectedModule;
ImportAssetModuleList.text = %moduleName; AssetImportTargetModule.text = %moduleName;
%assetName = strreplace( %assetName, " ", "_" ); %assetName = strreplace( %assetName, " ", "_" );