mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Merge branch 'master' into console-func-refactor
Conflicts: Engine/source/app/net/net.cpp Engine/source/console/astNodes.cpp Engine/source/console/compiledEval.cpp Engine/source/console/console.h Engine/source/console/consoleInternal.h Engine/source/console/engineAPI.h
This commit is contained in:
commit
b507dc9555
6487 changed files with 315149 additions and 609761 deletions
|
|
@ -579,8 +579,9 @@ ConsoleMethod( GuiPopUpMenuCtrlEx, getColorById, const char*, 3, 3,
|
|||
ColorI color;
|
||||
object->getColoredBox(color, dAtoi(argv[2]));
|
||||
|
||||
char *strBuffer = Con::getReturnBuffer(512);
|
||||
dSprintf(strBuffer, 512, "%d %d %d %d", color.red, color.green, color.blue, color.alpha);
|
||||
static const U32 bufSize = 512;
|
||||
char *strBuffer = Con::getReturnBuffer(bufSize);
|
||||
dSprintf(strBuffer, bufSize, "%d %d %d %d", color.red, color.green, color.blue, color.alpha);
|
||||
return strBuffer;
|
||||
}
|
||||
|
||||
|
|
@ -1167,8 +1168,8 @@ void GuiPopUpMenuCtrlEx::onRender(Point2I offset, const RectI &updateRect)
|
|||
{
|
||||
// We're making use of a bitmap border, so take into account the
|
||||
// right cap of the border.
|
||||
RectI* mBitmapBounds = mProfile->mBitmapArrayRects.address();
|
||||
localStart.x = getWidth() - mBitmapBounds[2].extent.x - txt_w;
|
||||
RectI* bitmapBounds = mProfile->mBitmapArrayRects.address();
|
||||
localStart.x = getWidth() - bitmapBounds[2].extent.x - txt_w;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -1180,8 +1181,8 @@ void GuiPopUpMenuCtrlEx::onRender(Point2I offset, const RectI &updateRect)
|
|||
{
|
||||
// We're making use of a bitmap border, so take into account the
|
||||
// right cap of the border.
|
||||
RectI* mBitmapBounds = mProfile->mBitmapArrayRects.address();
|
||||
localStart.x = (getWidth() - mBitmapBounds[2].extent.x - txt_w) / 2;
|
||||
RectI* bitmapBounds = mProfile->mBitmapArrayRects.address();
|
||||
localStart.x = (getWidth() - bitmapBounds[2].extent.x - txt_w) / 2;
|
||||
|
||||
} else
|
||||
{
|
||||
|
|
@ -1199,8 +1200,8 @@ void GuiPopUpMenuCtrlEx::onRender(Point2I offset, const RectI &updateRect)
|
|||
{
|
||||
// We're making use of a bitmap border, so take into account the
|
||||
// right cap of the border.
|
||||
RectI* mBitmapBounds = mProfile->mBitmapArrayRects.address();
|
||||
localStart.x = getWidth() - mBitmapBounds[2].extent.x - txt_w;
|
||||
RectI* bitmapBounds = mProfile->mBitmapArrayRects.address();
|
||||
localStart.x = getWidth() - bitmapBounds[2].extent.x - txt_w;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -1251,8 +1252,8 @@ void GuiPopUpMenuCtrlEx::onRender(Point2I offset, const RectI &updateRect)
|
|||
{
|
||||
// We're making use of a bitmap border, so take into account the
|
||||
// right cap of the border.
|
||||
RectI* mBitmapBounds = mProfile->mBitmapArrayRects.address();
|
||||
Point2I textpos = localToGlobalCoord( Point2I( getWidth() - txt_w - mBitmapBounds[2].extent.x, localStart.y ) );
|
||||
RectI* bitmapBounds = mProfile->mBitmapArrayRects.address();
|
||||
Point2I textpos = localToGlobalCoord( Point2I( getWidth() - txt_w - bitmapBounds[2].extent.x, localStart.y ) );
|
||||
GFX->getDrawUtil()->drawText( mProfile->mFont, textpos, buff, mProfile->mFontColors );
|
||||
|
||||
} else
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue