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Merge branch 'master' into console-func-refactor
Conflicts: Engine/source/app/net/net.cpp Engine/source/console/astNodes.cpp Engine/source/console/compiledEval.cpp Engine/source/console/console.h Engine/source/console/consoleInternal.h Engine/source/console/engineAPI.h
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6487 changed files with 315149 additions and 609761 deletions
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@ -781,7 +781,7 @@ class SimObject: public ConsoleObject
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void setCanSaveDynamicFields( bool bCanSave ) { mCanSaveFieldDictionary = bCanSave; }
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/// Get whether fields created at runtime should be saved. Default is true.
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bool getCanSaveDynamicFields( bool bCanSave ) { return mCanSaveFieldDictionary;}
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bool getCanSaveDynamicFields( ) { return mCanSaveFieldDictionary;}
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/// Return the object that this object is copying fields from.
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SimObject* getCopySource() const { return mCopySource; }
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