mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 14:44:36 +00:00
Merge branch 'master' into console-func-refactor
Conflicts: Engine/source/app/net/net.cpp Engine/source/console/astNodes.cpp Engine/source/console/compiledEval.cpp Engine/source/console/console.h Engine/source/console/consoleInternal.h Engine/source/console/engineAPI.h
This commit is contained in:
commit
b507dc9555
6487 changed files with 315149 additions and 609761 deletions
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@ -24,6 +24,12 @@
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#ifndef _COMPILER_H_
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#define _COMPILER_H_
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//#define DEBUG_CODESTREAM
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#ifdef DEBUG_CODESTREAM
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#include <stdio.h>
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#endif
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class Stream;
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class DataChunker;
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@ -31,6 +37,9 @@ class DataChunker;
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#include "console/ast.h"
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#include "console/codeBlock.h"
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#ifndef _TVECTOR_H_
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#include "core/util/tVector.h"
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#endif
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namespace Compiler
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{
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@ -49,7 +58,7 @@ namespace Compiler
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OP_JMPIFF,
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OP_JMPIF,
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OP_JMPIFNOT_NP,
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OP_JMPIF_NP,
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OP_JMPIF_NP, // 10
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OP_JMP,
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OP_RETURN,
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// fixes a bug when not explicitly returning a value
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@ -63,7 +72,7 @@ namespace Compiler
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OP_CMPLT,
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OP_CMPLE,
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OP_CMPNE,
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OP_XOR,
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OP_XOR, // 20
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OP_MOD,
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OP_BITAND,
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OP_BITOR,
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@ -74,7 +83,7 @@ namespace Compiler
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OP_SHR,
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OP_SHL,
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OP_AND,
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OP_OR,
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OP_OR, // 30
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OP_ADD,
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OP_SUB,
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@ -87,7 +96,7 @@ namespace Compiler
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OP_SETCURVAR_ARRAY,
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OP_SETCURVAR_ARRAY_CREATE,
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OP_LOADVAR_UINT,
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OP_LOADVAR_UINT,// 40
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OP_LOADVAR_FLT,
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OP_LOADVAR_STR,
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OP_LOADVAR_VAR,
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@ -102,7 +111,7 @@ namespace Compiler
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OP_SETCUROBJECT_INTERNAL,
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OP_SETCURFIELD,
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OP_SETCURFIELD_ARRAY,
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OP_SETCURFIELD_ARRAY, // 50
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OP_SETCURFIELD_TYPE,
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OP_LOADFIELD_UINT,
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@ -115,7 +124,7 @@ namespace Compiler
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OP_STR_TO_UINT,
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OP_STR_TO_FLT,
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OP_STR_TO_NONE,
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OP_STR_TO_NONE, // 60
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OP_FLT_TO_UINT,
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OP_FLT_TO_STR,
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OP_FLT_TO_NONE,
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@ -127,7 +136,7 @@ namespace Compiler
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OP_LOADIMMED_UINT,
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OP_LOADIMMED_FLT,
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OP_TAG_TO_STR,
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OP_LOADIMMED_STR,
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OP_LOADIMMED_STR, // 70
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OP_DOCBLOCK_STR,
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OP_LOADIMMED_IDENT,
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@ -139,7 +148,7 @@ namespace Compiler
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OP_ADVANCE_STR_COMMA,
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OP_ADVANCE_STR_NUL,
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OP_REWIND_STR,
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OP_TERMINATE_REWIND_STR,
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OP_TERMINATE_REWIND_STR, // 80
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OP_COMPARE_STR,
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OP_PUSH, // String
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@ -156,14 +165,14 @@ namespace Compiler
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OP_ITER, ///< Enter foreach loop.
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OP_ITER_END, ///< End foreach loop.
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OP_INVALID
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OP_INVALID // 90
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};
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//------------------------------------------------------------
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F64 consoleStringToNumber(const char *str, StringTableEntry file = 0, U32 line = 0);
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U32 precompileBlock(StmtNode *block, U32 loopCount);
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U32 compileBlock(StmtNode *block, U32 *codeStream, U32 ip, U32 continuePoint, U32 breakPoint);
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U32 compileBlock(StmtNode *block, CodeStream &codeStream, U32 ip);
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//------------------------------------------------------------
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@ -227,15 +236,19 @@ namespace Compiler
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//------------------------------------------------------------
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inline StringTableEntry U32toSTE(U32 u)
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inline StringTableEntry CodeToSTE(U32 *code, U32 ip)
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{
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return *((StringTableEntry *) &u);
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#ifdef TORQUE_CPU_X64
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return (StringTableEntry)(*((U64*)(code+ip)));
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#else
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return (StringTableEntry)(*(code+ip));
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#endif
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}
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extern U32 (*STEtoU32)(StringTableEntry ste, U32 ip);
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U32 evalSTEtoU32(StringTableEntry ste, U32);
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U32 compileSTEtoU32(StringTableEntry ste, U32 ip);
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extern void (*STEtoCode)(StringTableEntry ste, U32 ip, U32 *ptr);
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void evalSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr);
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void compileSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr);
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CompilerStringTable *getCurrentStringTable();
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CompilerStringTable &getGlobalStringTable();
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@ -253,9 +266,6 @@ namespace Compiler
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void precompileIdent(StringTableEntry ident);
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CodeBlock *getBreakCodeBlock();
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void setBreakCodeBlock(CodeBlock *cb);
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/// Helper function to reset the float, string, and ident tables to a base
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/// starting state.
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void resetTables();
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@ -266,4 +276,170 @@ namespace Compiler
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extern bool gSyntaxError;
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};
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/// Utility class to emit and patch bytecode
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class CodeStream
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{
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public:
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enum FixType
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{
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// For loops
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FIXTYPE_LOOPBLOCKSTART,
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FIXTYPE_BREAK,
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FIXTYPE_CONTINUE
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};
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enum Constants
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{
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BlockSize = 16384,
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};
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protected:
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typedef struct PatchEntry
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{
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U32 addr; ///< Address to patch
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U32 value; ///< Value to place at addr
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PatchEntry() {;}
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PatchEntry(U32 a, U32 v) : addr(a), value(v) {;}
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} PatchEntry;
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typedef struct CodeData
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{
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U8 *data; ///< Allocated data (size is BlockSize)
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U32 size; ///< Bytes used in data
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CodeData *next; ///< Next block
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};
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/// @name Emitted code
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/// {
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CodeData *mCode;
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CodeData *mCodeHead;
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U32 mCodePos;
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/// }
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/// @name Code fixing stacks
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/// {
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Vector<U32> mFixList;
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Vector<U32> mFixStack;
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Vector<bool> mFixLoopStack;
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Vector<PatchEntry> mPatchList;
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/// }
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Vector<U32> mBreakLines; ///< Line numbers
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public:
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CodeStream() : mCode(0), mCodeHead(NULL), mCodePos(0)
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{
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}
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~CodeStream()
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{
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reset();
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if (mCode)
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{
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dFree(mCode->data);
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delete mCode;
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}
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}
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U8 *allocCode(U32 sz);
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inline U32 emit(U32 code)
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{
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U32 *ptr = (U32*)allocCode(4);
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*ptr = code;
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#ifdef DEBUG_CODESTREAM
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printf("code[%u] = %u\n", mCodePos, code);
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#endif
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return mCodePos++;
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}
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inline void patch(U32 addr, U32 code)
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{
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#ifdef DEBUG_CODESTREAM
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printf("patch[%u] = %u\n", addr, code);
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#endif
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mPatchList.push_back(PatchEntry(addr, code));
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}
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inline U32 emitSTE(const char *code)
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{
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U64 *ptr = (U64*)allocCode(8);
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*ptr = 0;
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Compiler::STEtoCode(code, mCodePos, (U32*)ptr);
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#ifdef DEBUG_CODESTREAM
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printf("code[%u] = %s\n", mCodePos, code);
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#endif
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mCodePos += 2;
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return mCodePos-2;
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}
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inline U32 tell()
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{
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return mCodePos;
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}
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inline bool inLoop()
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{
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for (U32 i=0; i<mFixLoopStack.size(); i++)
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{
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if (mFixLoopStack[i])
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return true;
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}
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return false;
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}
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inline U32 emitFix(FixType type)
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{
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U32 *ptr = (U32*)allocCode(4);
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*ptr = (U32)type;
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#ifdef DEBUG_CODESTREAM
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printf("code[%u] = [FIX:%u]\n", mCodePos, (U32)type);
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#endif
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mFixList.push_back(mCodePos);
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mFixList.push_back((U32)type);
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return mCodePos++;
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}
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inline void pushFixScope(bool isLoop)
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{
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mFixStack.push_back(mFixList.size());
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mFixLoopStack.push_back(isLoop);
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}
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inline void popFixScope()
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{
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AssertFatal(mFixStack.size() > 0, "Fix stack mismatch");
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U32 newSize = mFixStack[mFixStack.size()-1];
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while (mFixList.size() > newSize)
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mFixList.pop_back();
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mFixStack.pop_back();
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mFixLoopStack.pop_back();
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}
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void fixLoop(U32 loopBlockStart, U32 breakPoint, U32 continuePoint);
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inline void addBreakLine(U32 lineNumber, U32 ip)
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{
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mBreakLines.push_back(lineNumber);
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mBreakLines.push_back(ip);
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}
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inline U32 getNumLineBreaks()
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{
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return mBreakLines.size() / 2;
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}
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void emitCodeStream(U32 *size, U32 **stream, U32 **lineBreaks);
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void reset();
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};
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#endif
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