Remove Interior Object format (DIF)

This commit is contained in:
thecelloman 2013-04-05 12:39:26 -04:00
parent a868b649ad
commit b4ea1123dc
99 changed files with 76 additions and 17318 deletions

View file

@ -80,7 +80,6 @@ RenderPrePassMgr::RenderPrePassMgr( bool gatherDepth,
{
notifyType( RenderPassManager::RIT_Decal );
notifyType( RenderPassManager::RIT_Mesh );
notifyType( RenderPassManager::RIT_Interior );
notifyType( RenderPassManager::RIT_Terrain );
notifyType( RenderPassManager::RIT_Object );
@ -194,8 +193,7 @@ void RenderPrePassMgr::addElement( RenderInst *inst )
// First what type of render instance is it?
const bool isDecalMeshInst = inst->type == RenderPassManager::RIT_Decal;
const bool isMeshInst = inst->type == RenderPassManager::RIT_Mesh ||
inst->type == RenderPassManager::RIT_Interior;
const bool isMeshInst = inst->type == RenderPassManager::RIT_Mesh;
const bool isTerrainInst = inst->type == RenderPassManager::RIT_Terrain;